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Implement Lua bindings for sound system
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21 changed files with 605 additions and 51 deletions
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@ -19,6 +19,7 @@ Lua API reference
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openmw_self
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openmw_nearby
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openmw_input
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openmw_ambient
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openmw_ui
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openmw_camera
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openmw_postprocessing
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5
docs/source/reference/lua-scripting/openmw_ambient.rst
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5
docs/source/reference/lua-scripting/openmw_ambient.rst
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@ -0,0 +1,5 @@
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Package openmw.ambient
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======================
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.. raw:: html
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:file: generated_html/openmw_ambient.html
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@ -21,6 +21,8 @@
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.nearby <Package openmw.nearby>` | by local scripts | | Read-only access to the nearest area of the game world. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.ambient <Package openmw.ambient>` | by player scripts | | Controls background sounds for given player. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.input <Package openmw.input>` | by player scripts | | User input. |
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+------------------------------------------------------------+--------------------+---------------------------------------------------------------+
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|:ref:`openmw.ui <Package openmw.ui>` | by player scripts | | Controls :ref:`user interface <User interface reference>`. |
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