Fix clang-analyzer-deadcode.DeadStores

This commit is contained in:
elsid 2025-03-30 12:32:27 +02:00
parent da388c93eb
commit 7c45a564a1
No known key found for this signature in database
GPG key ID: B845CB9FEE18AB40
3 changed files with 23 additions and 23 deletions

View file

@ -179,7 +179,7 @@ namespace
generateKeys(std::back_inserter(keys), keys.size() * (100 - hitPercentage) / 100, random);
std::size_t n = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
const auto& key = keys[n++ % keys.size()];
auto result = cache.get(key.mAgentBounds, key.mTilePosition, key.mRecastMesh);

View file

@ -104,7 +104,7 @@ namespace
std::minstd_rand random;
std::vector<ESM::RefId> refIds = generateStringRefIds(state.range(0), random);
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(refIds[i].serialize());
if (++i >= refIds.size())
@ -118,7 +118,7 @@ namespace
std::vector<std::string> serializedRefIds
= generateSerializedStringRefIds(state.range(0), random, [](ESM::RefId v) { return v.serialize(); });
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(ESM::RefId::deserialize(serializedRefIds[i]));
if (++i >= serializedRefIds.size())
@ -131,7 +131,7 @@ namespace
std::minstd_rand random;
std::vector<ESM::RefId> refIds = generateStringRefIds(state.range(0), random);
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(refIds[i].serializeText());
if (++i >= refIds.size())
@ -145,7 +145,7 @@ namespace
std::vector<std::string> serializedRefIds
= generateSerializedStringRefIds(state.range(0), random, [](ESM::RefId v) { return v.serializeText(); });
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(ESM::RefId::deserializeText(serializedRefIds[i]));
if (++i >= serializedRefIds.size())
@ -158,7 +158,7 @@ namespace
std::minstd_rand random;
std::vector<ESM::RefId> refIds = generateGeneratedRefIds(random);
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(refIds[i].serializeText());
if (++i >= refIds.size())
@ -172,7 +172,7 @@ namespace
std::vector<std::string> serializedRefIds
= generateSerializedGeneratedRefIds(random, [](ESM::RefId v) { return v.serializeText(); });
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(ESM::RefId::deserializeText(serializedRefIds[i]));
if (++i >= serializedRefIds.size())
@ -185,7 +185,7 @@ namespace
std::minstd_rand random;
std::vector<ESM::RefId> refIds = generateIndexRefIds(random);
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(refIds[i].serializeText());
if (++i >= refIds.size())
@ -199,7 +199,7 @@ namespace
std::vector<std::string> serializedRefIds
= generateSerializedIndexRefIds(random, [](ESM::RefId v) { return v.serializeText(); });
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(ESM::RefId::deserializeText(serializedRefIds[i]));
if (++i >= serializedRefIds.size())
@ -212,7 +212,7 @@ namespace
std::minstd_rand random;
std::vector<ESM::RefId> refIds = generateESM3ExteriorCellRefIds(random);
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(refIds[i].serializeText());
if (++i >= refIds.size())
@ -226,7 +226,7 @@ namespace
std::vector<std::string> serializedRefIds
= generateSerializedESM3ExteriorCellRefIds(random, [](ESM::RefId v) { return v.serializeText(); });
std::size_t i = 0;
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(ESM::RefId::deserializeText(serializedRefIds[i]));
if (++i >= serializedRefIds.size())

View file

@ -9,7 +9,7 @@ namespace
{
void settingsManager(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(Settings::Manager::getFloat("sky blending start", "Fog"));
}
@ -17,7 +17,7 @@ namespace
void settingsManager2(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(Settings::Manager::getFloat("near clip", "Camera"));
benchmark::DoNotOptimize(Settings::Manager::getBool("transparent postpass", "Post Processing"));
@ -26,7 +26,7 @@ namespace
void settingsManager3(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(Settings::Manager::getFloat("near clip", "Camera"));
benchmark::DoNotOptimize(Settings::Manager::getBool("transparent postpass", "Post Processing"));
@ -36,7 +36,7 @@ namespace
void localStatic(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
static float v = Settings::Manager::getFloat("sky blending start", "Fog");
benchmark::DoNotOptimize(v);
@ -45,7 +45,7 @@ namespace
void localStatic2(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
static float v1 = Settings::Manager::getFloat("near clip", "Camera");
static bool v2 = Settings::Manager::getBool("transparent postpass", "Post Processing");
@ -56,7 +56,7 @@ namespace
void localStatic3(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
static float v1 = Settings::Manager::getFloat("near clip", "Camera");
static bool v2 = Settings::Manager::getBool("transparent postpass", "Post Processing");
@ -69,7 +69,7 @@ namespace
void settingsStorage(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
float v = Settings::fog().mSkyBlendingStart.get();
benchmark::DoNotOptimize(v);
@ -78,7 +78,7 @@ namespace
void settingsStorage2(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
bool v1 = Settings::postProcessing().mTransparentPostpass.get();
float v2 = Settings::camera().mNearClip.get();
@ -89,7 +89,7 @@ namespace
void settingsStorage3(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
bool v1 = Settings::postProcessing().mTransparentPostpass.get();
float v2 = Settings::camera().mNearClip.get();
@ -102,7 +102,7 @@ namespace
void settingsStorageGet(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(Settings::get<float>("Fog", "sky blending start"));
}
@ -110,7 +110,7 @@ namespace
void settingsStorageGet2(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(Settings::get<bool>("Post Processing", "transparent postpass"));
benchmark::DoNotOptimize(Settings::get<float>("Camera", "near clip"));
@ -119,7 +119,7 @@ namespace
void settingsStorageGet3(benchmark::State& state)
{
for (auto _ : state)
for ([[maybe_unused]] auto _ : state)
{
benchmark::DoNotOptimize(Settings::get<bool>("Post Processing", "transparent postpass"));
benchmark::DoNotOptimize(Settings::get<float>("Camera", "near clip"));