Revert "Merge branch 'fix_macos_build' into 'master'"

As well as fixing the MacOS build, it meddled with a bunch of files that
already did the right thing.

This reverts commit 8162541a14, reversing
changes made to e16c451d08.
This commit is contained in:
AnyOldName3 2022-10-12 22:48:34 +01:00
parent df8bd57a9e
commit 77de37b1ed
7 changed files with 172 additions and 181 deletions

View file

@ -1,5 +1,6 @@
#include "postprocessor.hpp"
#include <SDL_opengl_glext.h>
#include <algorithm>
#include <chrono>
#include <thread>
@ -15,7 +16,6 @@
#include <components/misc/strings/lower.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/depth.hpp>
#include <components/sceneutil/glext.hpp>
#include <components/sceneutil/nodecallback.hpp>
#include <components/settings/settings.hpp>
#include <components/shader/shadermanager.hpp>