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Revert "Merge branch 'fix_macos_build' into 'master'"
As well as fixing the MacOS build, it meddled with a bunch of files that already did the right thing. This reverts commit8162541a14
, reversing changes made toe16c451d08
.
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df8bd57a9e
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7 changed files with 172 additions and 181 deletions
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@ -1,5 +1,6 @@
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#include "postprocessor.hpp"
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#include <SDL_opengl_glext.h>
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#include <algorithm>
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#include <chrono>
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#include <thread>
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@ -15,7 +16,6 @@
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#include <components/misc/strings/lower.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/sceneutil/depth.hpp>
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#include <components/sceneutil/glext.hpp>
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#include <components/sceneutil/nodecallback.hpp>
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#include <components/settings/settings.hpp>
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#include <components/shader/shadermanager.hpp>
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