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Turning on shadows will now force shaders on
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@ -13,9 +13,8 @@ enable shadows
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Enable or disable the rendering of shadows.
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Unlike in the original Morrowind engine, 'Shadow Mapping' is used, which can have a performance impact, but has more realistic results.
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When used in fixed-function mode, shadowed regions will appear completely black.
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To prevent this, enable :ref:`force-shaders-label`.
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A keen developer may be able to implement something better using the advice of `this post <https://github.com/OpenMW/openmw/pull/1547#issuecomment-369657381>`_, but it may be more difficult than it seems.
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Bear in mind that this will force OpenMW to use shaders as if :ref:`force-shaders-label` was enabled.
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A keen developer may be able to implement compatibility with fixed-function mode using the advice of `this post <https://github.com/OpenMW/openmw/pull/1547#issuecomment-369657381>`_, but it may be more difficult than it seems.
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number of shadow maps
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