Fix simple water with radial fog enabled

This commit is contained in:
Capostrophic 2020-04-24 13:21:49 +03:00
parent 55afa444a9
commit 688e804548
2 changed files with 10 additions and 1 deletions

View file

@ -74,6 +74,9 @@ namespace SceneUtil
stateset->setRenderBinDetails(renderBin, "RenderBin");
// Let the shader know we're dealing with simple water here.
stateset->addUniform(new osg::Uniform("simpleWater", true));
return stateset;
}
}