Handle zero length Lua storage files more gracefully (#7823)

This commit is contained in:
Alexei Kotov 2024-03-24 19:58:22 +03:00
parent d7257e056c
commit 6515fdd73f
2 changed files with 7 additions and 3 deletions

View file

@ -239,8 +239,11 @@ namespace LuaUtil
assert(mData.empty()); // Shouldn't be used before loading
try
{
Log(Debug::Info) << "Loading Lua storage \"" << path << "\" (" << std::filesystem::file_size(path)
<< " bytes)";
std::uintmax_t fileSize = std::filesystem::file_size(path);
Log(Debug::Info) << "Loading Lua storage \"" << path << "\" (" << fileSize << " bytes)";
if (fileSize == 0)
throw std::runtime_error("Storage file has zero length");
std::ifstream fin(path, std::fstream::binary);
std::string serializedData((std::istreambuf_iterator<char>(fin)), std::istreambuf_iterator<char>());
sol::table data = deserialize(mLua, serializedData);
@ -253,7 +256,7 @@ namespace LuaUtil
}
catch (std::exception& e)
{
Log(Debug::Error) << "Can not read \"" << path << "\": " << e.what();
Log(Debug::Error) << "Cannot read \"" << path << "\": " << e.what();
}
}