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Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
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commit
642002b302
93 changed files with 1882 additions and 778 deletions
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@ -171,9 +171,20 @@ followers attack on sight
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Make player followers and escorters start combat with enemies who have started combat with them or the player.
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Otherwise they wait for the enemies or the player to do an attack first.
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Please note this setting has not been extensively tested and could have side effects with certain quests.
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This setting can be toggled in Advanced tab of the launcher.
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weapon sheathing
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----------------
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:Type: boolean
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:Range: True/False
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:Default: False
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If this setting is true, OpenMW will utilize weapon sheathing-compatible assets to display holstered weapons.
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To make use of this, you need to have an xbase_anim_sh.nif file with weapon bones that will be injected into the skeleton.
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Additional _sh suffix models are not essential for weapon sheathing to work but will act as quivers or scabbards for the weapons they correspond to.
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use additional anim sources
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---------------------------
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