mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-05-08 11:38:19 +03:00
Light charge handling fix
This commit is contained in:
parent
db64ff6645
commit
5e0428243b
14 changed files with 47 additions and 87 deletions
|
@ -261,7 +261,7 @@ void loadCell(ESM::Cell &cell, ESM::ESMReader &esm, Arguments& info)
|
|||
std::cout << " Faction: '" << ref.mFaction << "'" << std::endl;
|
||||
std::cout << " Faction rank: '" << ref.mFactionRank << "'" << std::endl;
|
||||
std::cout << " Enchantment charge: '" << ref.mEnchantmentCharge << "'\n";
|
||||
std::cout << " Uses/health: '" << ref.mCharge << "'\n";
|
||||
std::cout << " Uses/health: '" << ref.mChargeInt << "'\n";
|
||||
std::cout << " Gold value: '" << ref.mGoldValue << "'\n";
|
||||
std::cout << " Blocked: '" << static_cast<int>(ref.mReferenceBlocked) << "'" << std::endl;
|
||||
std::cout << " Deleted: " << deleted << std::endl;
|
||||
|
|
|
@ -12,10 +12,10 @@ namespace ESSImport
|
|||
{
|
||||
ESM::ObjectState objstate;
|
||||
objstate.blank();
|
||||
objstate.mRef = *it;
|
||||
objstate.mRef.mRefID = Misc::StringUtils::lowerCase(it->mId);
|
||||
objstate.mCount = std::abs(it->mCount); // restocking items have negative count in the savefile
|
||||
// openmw handles them differently, so no need to set any flags
|
||||
objstate.mRef.mCharge = it->mCondition;
|
||||
state.mItems.push_back(std::make_pair(objstate, it->mRelativeEquipmentSlot));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,9 +45,9 @@ namespace ESSImport
|
|||
// for XSOL and XCHG seen so far, but probably others too
|
||||
item.ESM::CellRef::loadData(esm);
|
||||
|
||||
item.mCondition = -1;
|
||||
// FIXME: for Lights, this is actually a float
|
||||
esm.getHNOT(item.mCondition, "XHLT");
|
||||
int charge=-1;
|
||||
esm.getHNOT(charge, "XHLT");
|
||||
item.mChargeInt = charge;
|
||||
}
|
||||
|
||||
mItems.push_back(item);
|
||||
|
|
|
@ -20,7 +20,6 @@ namespace ESSImport
|
|||
{
|
||||
std::string mId;
|
||||
int mCount;
|
||||
int mCondition;
|
||||
int mRelativeEquipmentSlot;
|
||||
};
|
||||
std::vector<InventoryItem> mItems;
|
||||
|
|
|
@ -1053,13 +1053,13 @@ namespace CSMWorld
|
|||
|
||||
virtual QVariant get (const Record<ESXRecordT>& record) const
|
||||
{
|
||||
return record.get().mCharge;
|
||||
return record.get().mChargeInt;
|
||||
}
|
||||
|
||||
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
|
||||
{
|
||||
ESXRecordT record2 = record.get();
|
||||
record2.mCharge = data.toInt();
|
||||
record2.mChargeInt = data.toInt();
|
||||
record.setModified (record2);
|
||||
}
|
||||
|
||||
|
|
|
@ -26,27 +26,6 @@
|
|||
#include "../mwrender/actors.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
struct LightCustomData : public MWWorld::CustomData
|
||||
{
|
||||
float mTime;
|
||||
///< Time remaining
|
||||
|
||||
LightCustomData(MWWorld::Ptr ptr)
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>();
|
||||
mTime = ref->mBase->mData.mTime;
|
||||
}
|
||||
///< Constructs this CustomData from the base values for Ptr.
|
||||
|
||||
virtual MWWorld::CustomData *clone() const
|
||||
{
|
||||
return new LightCustomData (*this);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
std::string Light::getId (const MWWorld::Ptr& ptr) const
|
||||
|
@ -219,17 +198,16 @@ namespace MWClass
|
|||
|
||||
void Light::setRemainingUsageTime (const MWWorld::Ptr& ptr, float duration) const
|
||||
{
|
||||
ensureCustomData(ptr);
|
||||
|
||||
float &timeRemaining = dynamic_cast<LightCustomData&> (*ptr.getRefData().getCustomData()).mTime;
|
||||
timeRemaining = duration;
|
||||
ptr.getCellRef().setChargeFloat(duration);
|
||||
}
|
||||
|
||||
float Light::getRemainingUsageTime (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
ensureCustomData(ptr);
|
||||
|
||||
return dynamic_cast<LightCustomData&> (*ptr.getRefData().getCustomData()).mTime;
|
||||
MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>();
|
||||
if (ptr.getCellRef().getCharge() == -1)
|
||||
return ref->mBase->mData.mTime;
|
||||
else
|
||||
return ptr.getCellRef().getChargeFloat();
|
||||
}
|
||||
|
||||
MWWorld::Ptr
|
||||
|
@ -241,12 +219,6 @@ namespace MWClass
|
|||
return MWWorld::Ptr(&cell.get<ESM::Light>().insert(*ref), &cell);
|
||||
}
|
||||
|
||||
void Light::ensureCustomData (const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
if (!ptr.getRefData().getCustomData())
|
||||
ptr.getRefData().setCustomData(new LightCustomData(ptr));
|
||||
}
|
||||
|
||||
bool Light::canSell (const MWWorld::Ptr& item, int npcServices) const
|
||||
{
|
||||
return npcServices & ESM::NPC::Lights;
|
||||
|
@ -282,22 +254,6 @@ namespace MWClass
|
|||
return std::make_pair(1,"");
|
||||
}
|
||||
|
||||
void Light::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state)
|
||||
const
|
||||
{
|
||||
ensureCustomData (ptr);
|
||||
|
||||
dynamic_cast<LightCustomData&> (*ptr.getRefData().getCustomData()).mTime = state.mTime;
|
||||
}
|
||||
|
||||
void Light::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state)
|
||||
const
|
||||
{
|
||||
ensureCustomData (ptr);
|
||||
|
||||
state.mTime = dynamic_cast<LightCustomData&> (*ptr.getRefData().getCustomData()).mTime;
|
||||
}
|
||||
|
||||
std::string Light::getSound(const MWWorld::Ptr& ptr) const
|
||||
{
|
||||
return ptr.get<ESM::Light>()->mBase->mSound;
|
||||
|
|
|
@ -10,8 +10,6 @@ namespace MWClass
|
|||
virtual MWWorld::Ptr
|
||||
copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
|
||||
|
||||
void ensureCustomData (const MWWorld::Ptr& ptr) const;
|
||||
|
||||
public:
|
||||
|
||||
/// Return ID of \a ptr
|
||||
|
@ -75,14 +73,6 @@ namespace MWClass
|
|||
|
||||
std::pair<int, std::string> canBeEquipped(const MWWorld::Ptr &ptr, const MWWorld::Ptr &npc) const;
|
||||
|
||||
virtual void readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state)
|
||||
const;
|
||||
///< Read additional state from \a state into \a ptr.
|
||||
|
||||
virtual void writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state)
|
||||
const;
|
||||
///< Write additional state from \a ptr into \a state.
|
||||
|
||||
virtual std::string getSound(const MWWorld::Ptr& ptr) const;
|
||||
};
|
||||
}
|
||||
|
|
|
@ -81,15 +81,29 @@ namespace MWWorld
|
|||
|
||||
int CellRef::getCharge() const
|
||||
{
|
||||
return mCellRef.mCharge;
|
||||
return mCellRef.mChargeInt;
|
||||
}
|
||||
|
||||
void CellRef::setCharge(int charge)
|
||||
{
|
||||
if (charge != mCellRef.mCharge)
|
||||
if (charge != mCellRef.mChargeInt)
|
||||
{
|
||||
mChanged = true;
|
||||
mCellRef.mCharge = charge;
|
||||
mCellRef.mChargeInt = charge;
|
||||
}
|
||||
}
|
||||
|
||||
float CellRef::getChargeFloat() const
|
||||
{
|
||||
return mCellRef.mChargeFloat;
|
||||
}
|
||||
|
||||
void CellRef::setChargeFloat(float charge)
|
||||
{
|
||||
if (charge != mCellRef.mChargeFloat)
|
||||
{
|
||||
mChanged = true;
|
||||
mCellRef.mChargeFloat = charge;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -60,8 +60,11 @@ namespace MWWorld
|
|||
|
||||
// For weapon or armor, this is the remaining item health.
|
||||
// For tools (lockpicks, probes, repair hammer) it is the remaining uses.
|
||||
// If this returns int(-1) it means full health.
|
||||
int getCharge() const;
|
||||
float getChargeFloat() const; // Implemented as union with int charge
|
||||
void setCharge(int charge);
|
||||
void setChargeFloat(float charge);
|
||||
|
||||
// The NPC that owns this object (and will get angry if you steal it)
|
||||
std::string getOwner() const;
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace MWWorld
|
|||
cellRef.mRefID = name;
|
||||
cellRef.mScale = 1;
|
||||
cellRef.mFactionRank = 0;
|
||||
cellRef.mCharge = -1;
|
||||
cellRef.mChargeInt = -1;
|
||||
cellRef.mGoldValue = 1;
|
||||
cellRef.mEnchantmentCharge = -1;
|
||||
cellRef.mTeleport = false;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue