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add overwriteLighting a toggle option for addVfx
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15 changed files with 63 additions and 38 deletions
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@ -193,6 +193,7 @@
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-- * `mwMagicVfx` - Boolean that if true causes the textureOverride parameter to only affect nodes with the Nif::RC_NiTexturingProperty property set. (default: true).
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-- * `particleTextureOverride` - Name of a particle texture that should override this effect's default texture. (default: "")
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-- * `scale` - A number that scales the size of the vfx (Default: 1)
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-- * `useAmbientLighting` - boolean, vfx get a white ambient light attached in Morrowind. If false don't attach this. (default: 1)
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--
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-- @usage -- Spawn a sanctuary effect near the player
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-- local effect = core.magic.effects.records[core.magic.EFFECT_TYPE.Sanctuary]
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