OpenCS: add lighting mask

This commit is contained in:
scrawl 2016-01-06 23:20:26 +01:00
parent e1c7165bfb
commit 458a305bff
5 changed files with 7 additions and 4 deletions

View file

@ -39,7 +39,7 @@ namespace SceneUtil
}
void addLight (osg::Group* node, const ESM::Light* esmLight, int partsysMask, int lightMask, bool isExterior, bool outQuadInLin, bool useQuadratic,
void addLight (osg::Group* node, const ESM::Light* esmLight, unsigned int partsysMask, unsigned int lightMask, bool isExterior, bool outQuadInLin, bool useQuadratic,
float quadraticValue, float quadraticRadiusMult, bool useLinear, float linearRadiusMult,
float linearValue)
{