Snap down any actor teleported with Position/PositionCell (bug #6154)

This commit is contained in:
Alexei Kotov 2022-07-29 18:50:57 +03:00
parent 4f9bcfd3f5
commit 435ddcfb6b
2 changed files with 3 additions and 2 deletions

View file

@ -430,7 +430,7 @@ namespace MWScript
rot.z() = osg::DegreesToRadians(zRot);
MWBase::Environment::get().getWorld()->rotateObject(ptr,rot);
ptr.getClass().adjustPosition(ptr, false);
ptr.getClass().adjustPosition(ptr, true);
}
}
};
@ -484,7 +484,7 @@ namespace MWScript
zRot = zRot/60.0f;
rot.z() = osg::DegreesToRadians(zRot);
MWBase::Environment::get().getWorld()->rotateObject(ptr,rot);
ptr.getClass().adjustPosition(ptr, false);
ptr.getClass().adjustPosition(ptr, true);
}
};