remove dependency on boost::locale, use system mouse position in in-game menus

This commit is contained in:
Jordan Milne 2013-01-10 23:29:51 -04:00
parent eff26159d9
commit 403b6756f5
3 changed files with 86 additions and 47 deletions

View file

@ -32,13 +32,14 @@ namespace SFO
void warpMouse(int x, int y);
private:
bool _start();
bool _handleWarpMotion(const SDL_MouseMotionEvent& evt);
void _wrapMousePointer(const SDL_MouseMotionEvent &evt);
MouseMotionEvent _packageMouseMotion(const SDL_Event& evt);
void _handleKeyPress(SDL_KeyboardEvent& evt);
bool _start();
void _handleKeyPress(SDL_KeyboardEvent& evt);
Uint32 _UTF8ToUTF32(const unsigned char *buf);
void _setupOISKeys();
SFO::MouseListener* mMouseListener;