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Lua engine handler onTeleported
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11 changed files with 41 additions and 4 deletions
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@ -64,6 +64,8 @@ Engine handler is a function defined by a script, that can be called by the engi
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- | Object became inactive. Since it is inactive the handler
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| can not access anything nearby, but it is possible to send
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| an event to global scripts.
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* - onTeleported()
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- Object was teleported.
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* - onActivated(actor)
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- | Called on an object when an actor activates it. Note that picking
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| up an item is also an activation and works this way: (1) a copy of
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