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Fix comments
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@ -143,8 +143,8 @@ namespace MWPhysics
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// - Actor is on ground
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// - Actor is not flying
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// - mIsAquatic is false
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// - mMovement is not zero vector
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// - mInertia is not a zero vector
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// - mMovement is a zero vector
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// - mInertia is a zero vector
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// This is important to fix #3803 and others
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ActorTracer tracer;
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if (!actor.mFlying && actor.mIsOnGround && !actor.mIsAquatic && actor.mMovement.length2() == 0
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