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Change terminology of gameSecond/gameHour to simulationTime/gameTime
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20 changed files with 342 additions and 164 deletions
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@ -29,6 +29,36 @@
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-- @param #number gridY
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-- @return openmw.core#Cell
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-------------------------------------------------------------------------------
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-- Simulation time in seconds.
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-- The number of simulation seconds passed in the game world since starting a new game.
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-- @function [parent=#core] getSimulationTime
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-- @return #number
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-------------------------------------------------------------------------------
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-- The scale of simulation time relative to real time.
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-- @function [parent=#core] getSimulationTimeScale
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-- @return #number
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-------------------------------------------------------------------------------
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-- Game time in seconds.
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-- @function [parent=#core] getGameTime
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-- @return #number
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-------------------------------------------------------------------------------
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-- The scale of game time relative to simulation time.
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-- @function [parent=#core] getGameTimeScale
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-- @return #number
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-------------------------------------------------------------------------------
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-- Set the ratio of game time speed to simulation time speed.
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-- @function [parent=#world] setGameTimeScale
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-- @param #number ratio
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-------------------------------------------------------------------------------
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-- Whether the world is paused (onUpdate doesn't work when the world is paused).
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-- @function [parent=#world] isWorldPaused
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-- @return #boolean
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return nil
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