From 2c2a60b86ca47d158f75b91ece399a464e6b4f62 Mon Sep 17 00:00:00 2001 From: elsid Date: Tue, 1 Aug 2023 20:52:23 +0200 Subject: [PATCH] Simplify filling positions --- components/esm3terrain/storage.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/components/esm3terrain/storage.cpp b/components/esm3terrain/storage.cpp index d26994a771..a88320c19b 100644 --- a/components/esm3terrain/storage.cpp +++ b/components/esm3terrain/storage.cpp @@ -1,6 +1,6 @@ #include "storage.hpp" -#include +#include #include #include @@ -320,12 +320,7 @@ namespace ESMTerrain assert(baseVertY == numVerts); // Ensure we covered whole area if (!validHeightDataExists && ESM::isEsm4Ext(worldspace)) - { - for (unsigned int iVert = 0; iVert < numVerts * numVerts; iVert++) - { - positions[static_cast(iVert)] = osg::Vec3f(0.f, 0.f, 0.f); - } - } + std::fill(positions.begin(), positions.end(), osg::Vec3f()); } Storage::UniqueTextureId Storage::getVtexIndexAt(