Address my own review concerns

Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
This commit is contained in:
Alexei Kotov 2024-09-19 03:25:51 +03:00
parent f7628ff0a8
commit 2ab6dd0229
4 changed files with 16 additions and 25 deletions

View file

@ -158,7 +158,7 @@ The alpha value is currently ignored.
A topic response is considered unique if its Actor filter field contains the speaking actor's object ID and hasn't yet been read.
color topic specific over
--------------------
-------------------------
:Type: RGBA floating point
:Range: 0.0 to 1.0
@ -171,7 +171,7 @@ The alpha value is currently ignored.
A dialogue topic is considered "over" if it is the active GUI element through keyboard or mouse events.
color topic specific pressed
--------------------
----------------------------
:Type: RGBA floating point
:Range: 0.0 to 1.0
@ -197,7 +197,7 @@ The alpha value is currently ignored.
A topic is considered "exhausted" if the response the player is about to see has already been seen.
color topic exhausted over
--------------------
--------------------------
:Type: RGBA floating point
:Range: 0.0 to 1.0
@ -210,7 +210,7 @@ The alpha value is currently ignored.
A dialogue topic is considered "over" if it is the active GUI element through keyboard or mouse events.
color topic exhausted pressed
--------------------
-----------------------------
:Type: RGBA floating point
:Range: 0.0 to 1.0
@ -220,4 +220,4 @@ This setting provides an "pressed" colour to dialogue topics that meet the color
The value is composed of four floating point values representing the red, green, blue and alpha channels.
The alpha value is currently ignored.
A dialogue topic is considered "pressed" if it is the active GUI element and it receives a sustained keyboard or mouse event.
A dialogue topic is considered "pressed" if it is the active GUI element and it receives a sustained keyboard or mouse event.