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Allow bitmap font texture to end prematurely
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1 changed files with 2 additions and 1 deletions
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@ -425,7 +425,8 @@ namespace Gui
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textureData.resize(width * height * 4);
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bitmapFile->read(textureData.data(), width * height * 4);
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if (!bitmapFile->good())
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fail(*bitmapFile, bitmapFilename, "File too small to be a valid bitmap");
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Log(Debug::Warning) << "Font bitmap " << bitmapFilename << " ended prematurely, using partial data ("
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<< bitmapFile->gcount() << "/" << (width * height * 4) << " bytes)";
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bitmapFile.reset();
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MyGUI::ITexture* tex = MyGUI::RenderManager::getInstance().createTexture(bitmapFilename);
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