mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-28 21:07:59 +03:00
Remove redundant toNormalized
This commit is contained in:
parent
ac21cf3bb3
commit
1d98b5c66b
1 changed files with 1 additions and 1 deletions
|
@ -385,7 +385,7 @@ namespace MWRender
|
|||
if (!weaponNode->getNumChildren())
|
||||
{
|
||||
osg::ref_ptr<osg::Node> fallbackNode
|
||||
= mResourceSystem->getSceneManager()->getInstance(VFS::Path::toNormalized(mesh), weaponNode);
|
||||
= mResourceSystem->getSceneManager()->getInstance(mesh, weaponNode);
|
||||
resetControllers(fallbackNode);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue