Drop support for save game format 0 (pre 0.37)

This commit is contained in:
Evil Eye 2023-11-30 22:08:30 +01:00
parent 23aacbd914
commit 194bcb0187
18 changed files with 36 additions and 151 deletions

View file

@ -48,10 +48,6 @@ namespace ESM
mFlags = 0;
esm.getHNOT(mFlags, "FLAG");
// obsolete
int32_t unused;
esm.getHNOT(unused, "LTIM");
mAnimationState.load(esm);
// FIXME: assuming "false" as default would make more sense, but also break compatibility with older save files