Use new logging system for components

This commit is contained in:
Andrei Kortunov 2018-08-14 19:42:41 +04:00
parent 9a5b016293
commit 1452684d9e
35 changed files with 144 additions and 134 deletions

View file

@ -3,8 +3,8 @@
#include <deque>
//#include <osg/Timer>
//#include <iostream>
//#include <components/debug/debuglog.hpp>
#include <components/sceneutil/workqueue.hpp>
namespace SceneUtil
@ -20,7 +20,7 @@ namespace SceneUtil
//osg::Timer timer;
//size_t objcount = mObjects.size();
mObjects.clear();
//std::cout << "cleared " << objcount << " objects in " << timer.time_m() << std::endl;
//Log(Debug::Verbose) << "cleared " << objcount << " objects in " << timer.time_m();
}
};