From 0f3dba28a720c08ff14f0ca79f5b80d36fb7c89f Mon Sep 17 00:00:00 2001 From: Abdu Sharif Date: Tue, 7 Nov 2023 02:59:37 +0000 Subject: [PATCH] Consider 75% Chameleon magical invisibility as well --- apps/openmw/mwmechanics/actorutil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/actorutil.cpp b/apps/openmw/mwmechanics/actorutil.cpp index c414ff3032..2d2980075e 100644 --- a/apps/openmw/mwmechanics/actorutil.cpp +++ b/apps/openmw/mwmechanics/actorutil.cpp @@ -39,6 +39,6 @@ namespace MWMechanics { const MagicEffects& magicEffects = actor.getClass().getCreatureStats(actor).getMagicEffects(); return (magicEffects.getOrDefault(ESM::MagicEffect::Invisibility).getMagnitude() > 0) - || (magicEffects.getOrDefault(ESM::MagicEffect::Chameleon).getMagnitude() > 75); + || (magicEffects.getOrDefault(ESM::MagicEffect::Chameleon).getMagnitude() >= 75); } }