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Add more settings to water reflections in exteriors (feature #4859)
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@ -58,17 +58,22 @@ This setting has no effect if the shader setting is false.
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This setting can be toggled with the 'Refraction' button in the Water tab of the Video panel of the Options menu.
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reflect actors
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reflection detail
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--------------
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:Type: boolean
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:Range: True/False
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:Default: False
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:Type: integer
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:Range: 0, 1, 2, 3
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:Default: 1
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This setting controls whether or not NPCs and creatures are drawn in water reflections.
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Setting this to true will enable actors in reflections and increase realism with a likely decrease in performance.
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Controls what kinds of things are rendered in water reflections.
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This setting can be toggled with the 'Reflect actors' button in the Water tab of the Video panel of the Options menu.
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0: only terrain and the sky are reflected (acts like level 1 in interiors)
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1: statics, activators, and doors are also reflected
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2: items, containers, and particles are also reflected
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3: actors are also reflected
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The player is always reflected in third-person mode.
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This setting can be changed ingame with the "Reflection shader detail" dropdown under the Water tab of the Video panel in the Options menu.
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small feature culling pixel size
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