Don't use armor mitigation for fall damage

This commit is contained in:
scrawl 2014-06-05 22:23:57 +02:00
parent 6db936bb3a
commit 0063b63ae4

View file

@ -680,7 +680,7 @@ namespace MWClass
else else
getCreatureStats(ptr).setHitRecovery(true); // Is this supposed to always occur? getCreatureStats(ptr).setHitRecovery(true); // Is this supposed to always occur?
if(ishealth) if(ishealth && !attacker.isEmpty()) // Don't use armor mitigation for fall damage
{ {
// Hit percentages: // Hit percentages:
// cuirass = 30% // cuirass = 30%