mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-30 13:57:59 +03:00
32 lines
639 B
C
32 lines
639 B
C
![]() |
#ifndef OENGINE_BULLET_TRACE_H
|
||
|
#define OENGINE_BULLET_TRACE_H
|
||
|
|
||
|
#include <OgreVector3.h>
|
||
|
|
||
|
|
||
|
class btCollisionObject;
|
||
|
|
||
|
|
||
|
namespace OEngine
|
||
|
{
|
||
|
namespace Physic
|
||
|
{
|
||
|
class PhysicEngine;
|
||
|
|
||
|
struct ActorTracer
|
||
|
{
|
||
|
Ogre::Vector3 mEndPos;
|
||
|
Ogre::Vector3 mPlaneNormal;
|
||
|
|
||
|
float mFraction;
|
||
|
|
||
|
void doTrace(btCollisionObject *actor, const Ogre::Vector3 &start, const Ogre::Vector3 &end,
|
||
|
const PhysicEngine *enginePass);
|
||
|
void findGround(btCollisionObject *actor, const Ogre::Vector3 &start, const Ogre::Vector3 &end,
|
||
|
const PhysicEngine *enginePass);
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|