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35 lines
559 B
C++
35 lines
559 B
C++
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#ifndef OPENMW_ESM_BOOK_H
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#define OPENMW_ESM_BOOK_H
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#include <string>
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namespace ESM
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{
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/*
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* Books, magic scrolls, notes and so on
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*/
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class ESMReader;
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class ESMWriter;
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struct Book
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{
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struct BKDTstruct
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{
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float mWeight;
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int mValue, mIsScroll, mSkillID, mEnchant;
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};
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BKDTstruct mData;
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std::string mName, mModel, mIcon, mScript, mEnchant, mText;
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std::string mId;
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void load(ESMReader &esm);
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void save(ESMWriter &esm);
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void blank();
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///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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