openmw/files/materials/objects.shaderset

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shader_set openmw_objects_vertex
{
source objects.shader
type vertex
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profiles_cg vs_2_0 vp40 arbvp1
profiles_hlsl vs_3_0 vs_2_0
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}
shader_set openmw_objects_fragment
{
source objects.shader
type fragment
profiles_cg ps_3_0 ps_2_x ps_2_0 fp40 arbfp1
profiles_hlsl ps_3_0 ps_2_0
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}