openmohaa/code/fgame/crateobject.h
2023-08-30 23:33:00 +02:00

70 lines
1.9 KiB
C++

/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// crateobject.h : Crates
#pragma once
#include "entity.h"
#define CRATE_INDESTRUCTABLE 1
#define CRATE_NOTSTACKEDON 2
class CrateObject : public Entity
{
float m_fMoveTime;
int m_iDebrisType;
Vector m_vJitterAngles;
Vector m_vStartAngles;
float m_fJitterScale;
private:
void TellNeighborsToFall(void);
void TellNeighborsToJitter(Vector vJitterAdd);
public:
CLASS_PROTOTYPE(CrateObject);
CrateObject();
void CrateSetup(Event *ev);
void CrateDebrisType(Event *ev);
void StartFalling(Event *ev);
void CrateFalling(Event *ev);
void CrateDamaged(Event *ev);
void CrateKilled(Event *ev);
void CrateThink(Event *ev);
void Archive(Archiver& arc) override;
};
inline void CrateObject::Archive(Archiver& arc)
{
Entity::Archive(arc);
arc.ArchiveFloat(&m_fMoveTime);
arc.ArchiveInteger(&m_iDebrisType);
arc.ArchiveVector(&m_vJitterAngles);
arc.ArchiveVector(&m_vStartAngles);
arc.ArchiveFloat(&m_fJitterScale);
}