openmohaa/code/cgame
2023-07-25 20:59:34 +02:00
..
cg_beam.cpp Fixed beam const vec3_t parameter 2023-07-10 23:07:57 +02:00
cg_commands.cpp Workaround to fix crash on mohaa fx 2023-07-23 13:46:32 +02:00
cg_commands.h Increased tempmodel count 2023-07-23 19:24:07 +02:00
cg_consolecmds.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_drawtools.cpp Fixed uninitialized variables 2023-07-18 21:19:01 +02:00
cg_ents.c Fixed entities with RF_DONTDRAW being drawn 2023-07-23 18:19:26 +02:00
cg_event.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_lightstyles.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_local.h Added fov sin/cos variables 2023-07-15 20:40:26 +02:00
cg_main.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_marks.c Implemented most mark functions 2023-07-15 20:41:52 +02:00
cg_modelanim.c Fixed modelanim skyorigin 2023-07-23 18:19:08 +02:00
cg_nature.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_parsemsg.cpp Using SFX enum to spawn SFX 2023-07-22 17:35:02 +02:00
cg_parsemsg.h Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_player.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_playerstate.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_predict.c Set alwaysAllowLean depending on the game version and the dmflags 2023-07-25 20:59:34 +02:00
cg_public.h Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
cg_scoreboard.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_servercmds.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_snapshot.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_sound.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_specialfx.cpp Set the correct special effect for CG_Splash 2023-07-23 19:21:53 +02:00
cg_specialfx.h Initialize pEvent to 0 2023-07-22 20:06:16 +02:00
cg_swipe.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_tempmodels.cpp Fixed wrong emitter being used 2023-07-22 20:36:11 +02:00
cg_testemitter.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_ui.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_vehicle.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_view.c Set fov sin/cos 2023-07-15 20:41:14 +02:00
cg_viewmodelanim.c Fixed animation crossblend not working correctly 2023-07-17 19:24:53 +02:00
cg_volumetricsmoke.cpp Fixed infinite loop in VSS_CalcRepulsionForces 2023-07-23 13:46:15 +02:00
CMakeLists.txt Removed TARGET_GAME_TYPE definition 2023-07-02 20:06:35 +02:00
tr_types.h Updates 2023-05-27 16:19:31 +02:00