openmohaa/code/cgame
2023-08-20 14:13:34 +02:00
..
cg_archive.cpp Fixed function parameter 2023-08-16 00:07:45 +02:00
cg_archive.h Fixed function parameter 2023-08-16 00:07:45 +02:00
cg_beam.cpp Fixed beam const vec3_t parameter 2023-07-10 23:07:57 +02:00
cg_commands.cpp Added cg_archive and cg_radar (unimplemented) 2023-08-13 23:20:00 +02:00
cg_commands.h Added cg_archive and cg_radar (unimplemented) 2023-08-13 23:20:00 +02:00
cg_consolecmds.c Fixed objectives not showing properly 2023-08-13 20:17:23 +02:00
cg_drawtools.cpp Using objective flags enum 2023-08-14 02:34:06 +02:00
cg_ents.c Call CG_UpdateRadarClient() in CG_AddCEntity 2023-08-16 00:44:30 +02:00
cg_event.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_lightstyles.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_local.h Added radars and radarShaders in cg_t 2023-08-15 22:21:24 +02:00
cg_main.c Added cg_archive and cg_radar (unimplemented) 2023-08-13 23:20:00 +02:00
cg_marks.c Implemented most mark functions 2023-07-15 20:41:52 +02:00
cg_modelanim.c Fixed modelanim skyorigin 2023-07-23 18:19:08 +02:00
cg_nature.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_parsemsg.cpp Using SFX enum to spawn SFX 2023-07-22 17:35:02 +02:00
cg_parsemsg.h Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_player.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_playerstate.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_predict.c Fixed pm error 2023-08-20 14:13:34 +02:00
cg_public.h Removed R_RegisterSkin 2023-08-16 00:20:16 +02:00
cg_radar.cpp Fixed CG_SameTeam always returning true 2023-08-16 00:44:44 +02:00
cg_radar.h Implemented client-game radar code 2023-08-15 22:21:44 +02:00
cg_scoreboard.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_servercmds.c Fixed variable names 2023-08-10 21:22:50 +02:00
cg_snapshot.c Call CG_InitRadar and restore saved cgame state 2023-08-16 00:20:10 +02:00
cg_sound.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_specialfx.cpp Set the correct special effect for CG_Splash 2023-07-23 19:21:53 +02:00
cg_specialfx.h Initialize pEvent to 0 2023-07-22 20:06:16 +02:00
cg_swipe.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_tempmodels.cpp Fixed wrong emitter being used 2023-07-22 20:36:11 +02:00
cg_testemitter.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_ui.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_vehicle.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_view.c Set fov sin/cos 2023-07-15 20:41:14 +02:00
cg_viewmodelanim.c Fixed animation crossblend not working correctly 2023-07-17 19:24:53 +02:00
cg_volumetricsmoke.cpp Fixed crash due to trace.allSolid not being initialized 2023-07-29 19:56:54 +02:00
CMakeLists.txt Fixed library locations 2023-08-19 23:29:19 +02:00
tr_types.h Updates 2023-05-27 16:19:31 +02:00