..
AL
Using latest version of AL from ioq3 codebase
2023-01-31 01:32:06 +01:00
asm
ioquake3 porting
2023-05-24 19:29:36 +02:00
autoupdater
Use nanosleep(2) instead of usleep(3)
2024-07-26 23:03:09 +02:00
botlib
ioquake3 porting
2023-05-24 19:29:36 +02:00
cgame
Fix incorrect effect being spawned for MakeEffect CGM
2024-11-22 18:18:27 +01:00
client
Use explicit constants when checking g_gametype
2024-11-22 19:44:53 +01:00
curl-7.54.0 /include
Using curl-7.54.0 from ioq3
2023-01-31 01:34:57 +01:00
fgame
Archive entities at the order they were created
2024-11-23 15:19:05 +01:00
gamespy
Use 0.31 for Breakthrough demo
2024-11-13 00:07:07 +01:00
jpeg-8c
ioq3 updates
2023-05-26 20:53:00 +02:00
Launcher
Use the correct convention for installing the project
2024-11-21 19:49:43 +01:00
libmad
Add libmad 0.16.4
2024-07-11 23:04:04 +02:00
libogg-1.3.3
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
libs
ioq3 updates
2023-05-26 20:53:00 +02:00
libvorbis-1.3.6
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
null
Add Voip code from ioq3
2024-09-22 16:50:44 +02:00
opus-1.2.1
ioq3 updates
2023-05-26 20:53:00 +02:00
opusfile-0.9
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
parser
Fix string not usable for targetname
2024-11-16 18:17:19 +01:00
q3_ui
ioquake3 porting
2023-05-24 19:29:36 +02:00
qcommon
Reimplement noise functions
2024-11-20 23:02:22 +01:00
renderer
Use the vartree for flags, rather than copying the flags to a signed int value
2024-11-18 19:47:54 +01:00
renderercommon
Fix the return value of FS_Seek
2024-09-25 21:04:55 +02:00
renderergl1
Readded ioq3 renderer
2023-05-08 19:53:53 +02:00
renderergl2
made renderer (original quake III) work with SDL
2023-05-27 22:23:03 +02:00
script
Fix comparison operator for char
2024-11-17 21:25:54 +01:00
sdl
Add fixes from upstream ioq3
2024-09-19 19:24:31 +02:00
SDL2
ioquake3 porting
2023-05-24 19:29:36 +02:00
server
Use explicit constants when checking g_gametype
2024-11-22 19:44:53 +01:00
skeletor
Use a macro constant for movement/action skan blend frames
2024-10-27 21:39:16 +01:00
sys
Use fprintf to stderr
2024-11-21 01:14:08 +01:00
tiki
Fix typo
2024-11-17 14:32:44 +01:00
tools
Updates
2023-05-27 16:19:31 +02:00
uilib
Return a virtual scale with the correct ratio if scale variable is set
2024-11-18 21:13:43 +01:00
web
Add Emscripten implementation from ioquake3 upstream
2024-07-26 23:57:50 +02:00
zlib
Use a more modern implementation of minizip from ioquake3
2024-09-24 22:25:33 +02:00