openmohaa/code
2024-09-13 21:25:41 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Fix compilation warnings 2024-09-11 00:21:31 +02:00
client Fix incorrect parsing of music volumes 2024-09-13 20:01:01 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Restore the old behavior where the bullet would hit all entities in sight. Only works when targeting mohaa version 1.x 2024-09-10 19:01:34 +02:00
gamespy Corrected some compilation warnings 2024-06-11 21:24:01 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libmad-0.15.1b Fixed compile errors on newer versions of clang 2023-09-05 19:39:57 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Fix wrong parameters 2024-08-21 18:48:16 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Support token dollar in variable name 2024-09-08 18:03:43 +02:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Declare CL_FinishedStartStage 2024-09-13 21:25:41 +02:00
renderer Remove useless comment 2024-09-12 23:48:46 +02:00
renderercommon Match CG_PermanentMark parameters 2024-09-07 23:57:17 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Fix the loop protection not working when multiple scripts are executed 2024-08-24 18:50:04 +02:00
sdl Use OpenAL by default 2024-08-21 18:35:06 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Allow dynamic adjustment for the size of status columns in SVC_Status 2024-09-13 19:50:29 +02:00
skeletor Fix animation delta repeating when getting delta of the same frame 2024-08-26 18:18:20 +02:00
sys Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
tiki Use Com_DPrintf for TIKI/alias warnings/errors 2024-09-08 18:22:12 +02:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Fix a crash when insep is 0 2024-09-13 19:05:30 +02:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib ioquake3 porting 2023-05-24 19:29:36 +02:00