openmohaa/code/cgame/cg_ui.cpp
smallmodel 8fc6b6e3c3
Correctly handle quick message and message mode for the chat window
This fixes the chat window not being put in quick message mode at all when intended, now it also correctly handle team/private message modes
2024-09-18 22:14:16 +02:00

222 lines
4.4 KiB
C++

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// DESCRIPTION:
// UI features
#include "cg_local.h"
#include "str.h"
#include "../client/keycodes.h"
void CG_MessageMode_f(void)
{
if (!cgs.gametype) {
return;
}
cgi.UI_ToggleDMMessageConsole(300);
}
void CG_MessageMode_All_f(void)
{
if (!cgs.gametype) {
return;
}
cgi.UI_ToggleDMMessageConsole(100);
}
void CG_MessageMode_Team_f(void)
{
if (!cgs.gametype) {
return;
}
cgi.UI_ToggleDMMessageConsole(200);
}
void CG_MessageMode_Private_f(void)
{
int clientNum;
if (!cgs.gametype) {
return;
}
clientNum = atoi(cgi.Argv(1));
if (clientNum < 1 || clientNum >= MAX_CLIENTS) {
cgi.Printf(HUD_MESSAGE_CHAT_WHITE "Message Error: %s is a bad client number\n", cgi.Argv(1));
return;
}
cgi.UI_ToggleDMMessageConsole(clientNum);
}
void CG_MessageSingleAll_f(void)
{
if (!cgs.gametype) {
return;
}
if (cgi.Argc() > 1) {
cgi.SendClientCommand(va("dmmessage 0 %s\n", cgi.Args()));
} else {
cgi.UI_ToggleDMMessageConsole(-100);
}
}
void CG_MessageSingleTeam_f(void)
{
if (!cgs.gametype) {
return;
}
if (cgi.Argc() > 1) {
cgi.SendClientCommand(va("dmmessage -1 %s\n", cgi.Args()));
} else {
cgi.UI_ToggleDMMessageConsole(-200);
}
}
void CG_MessageSingleClient_f(void)
{
int clientNum;
if (!cgs.gametype) {
return;
}
clientNum = atoi(cgi.Argv(1));
if (clientNum < 1 || clientNum > MAX_CLIENTS) {
cgi.Printf(HUD_MESSAGE_CHAT_WHITE "Message Error: %s is a bad client number\n", cgi.Argv(1));
return;
}
if (cgi.Argc() > 2) {
int i;
str sString;
sString = "dmmessage ";
sString += va("%i", clientNum);
// copy the rest
for (i = 2; i < cgi.Argc(); i++) {
sString += va("%s", cgi.Argv(i));
}
sString += "\n";
cgi.SendClientCommand(sString.c_str());
} else {
cgi.UI_ToggleDMMessageConsole(-clientNum);
}
}
void CG_InstaMessageMain_f(void)
{
if (!voiceChat->integer) {
return;
}
if (!cgs.gametype) {
return;
}
cg.iInstaMessageMenu = -1;
}
void CG_InstaMessageGroupA_f(void)
{
if (!cgs.gametype) {
return;
}
cg.iInstaMessageMenu = 1;
}
void CG_InstaMessageGroupB_f(void)
{
if (!cgs.gametype) {
return;
}
cg.iInstaMessageMenu = 2;
}
void CG_InstaMessageGroupC_f(void)
{
if (!cgs.gametype) {
return;
}
cg.iInstaMessageMenu = 3;
}
void CG_InstaMessageGroupD_f(void)
{
if (!cgs.gametype) {
return;
}
cg.iInstaMessageMenu = 4;
}
void CG_InstaMessageGroupE_f(void)
{
if (!cgs.gametype) {
return;
}
cg.iInstaMessageMenu = 5;
}
void CG_HudPrint_f(void)
{
cgi.Printf("\x1%s", cgi.Argv(1));
}
qboolean CG_CheckCaptureKey(int key, qboolean down, unsigned int time)
{
if (!cg.iInstaMessageMenu || !down) {
return qfalse;
}
if (key < '1' || key > '8') {
if (key == K_ESCAPE || key == '0') {
cg.iInstaMessageMenu = 0;
return qtrue;
}
return qfalse;
}
if (cg.iInstaMessageMenu == -1) {
if (key > '6') {
cg.iInstaMessageMenu = 0;
} else {
cg.iInstaMessageMenu = key - '0';
}
} else if (cg.iInstaMessageMenu > 0) {
cgi.SendClientCommand(va("dmmessage 0 *%i%i\n", cg.iInstaMessageMenu, key - '0'));
cg.iInstaMessageMenu = 0;
}
return qtrue;
}