openmohaa/code
smallmodel d01fa33e46
Use 0.31 for Breakthrough demo
This makes the Breakthrough demo client compatible with Breakthrough demo servers
2024-11-13 00:07:07 +01:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Add printdeathmsg from moh 2.0 and above 2024-11-12 18:37:17 +01:00
client Add support for the demo version of the game 2024-11-12 23:09:37 +01:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Fix angle when in turret 2024-11-11 23:48:39 +01:00
gamespy Use 0.31 for Breakthrough demo 2024-11-13 00:07:07 +01:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
Launcher Only create launchers for the standalone game 2024-11-04 22:52:49 +01:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Add Voip code from ioq3 2024-09-22 16:50:44 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Fix variable name starting with multiple consecutive numbers 2024-11-10 17:55:54 +01:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Add support for the demo version of the game 2024-11-12 23:09:37 +01:00
renderer Abort decal loading if a shader cannot be found while loading 2024-11-12 23:00:38 +01:00
renderercommon Fix the return value of FS_Seek 2024-09-25 21:04:55 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Add ScriptDeprecated macros 2024-11-08 19:33:15 +01:00
sdl Add fixes from upstream ioq3 2024-09-19 19:24:31 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Add support for the demo version of the game 2024-11-12 23:09:37 +01:00
skeletor Use a macro constant for movement/action skan blend frames 2024-10-27 21:39:16 +01:00
sys Don't localize if the localization hasn't been initialized 2024-11-12 23:09:32 +01:00
tiki Fix incorrect SKB offsets 2024-11-11 18:28:42 +01:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Use a default value for maxlen and bVirtualScale for Print 2024-11-09 19:38:15 +01:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00