mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
1194 lines
No EOL
37 KiB
C++
1194 lines
No EOL
37 KiB
C++
/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "cl_ui.h"
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#include "../gamespy/goaceng.h"
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#include "../gamespy/sv_gamespy.h"
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#include "../gamespy/common/gsPlatformSocket.h"
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Event EV_FAKKServerList_Connect(
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"connect",
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EV_DEFAULT,
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NULL,
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NULL,
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"Connect to the specified server"
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);
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Event EV_FAKKServerList_RefreshServerList(
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"refreshserverlist",
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EV_DEFAULT,
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NULL,
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NULL,
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"Refresh the serverlist"
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);
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Event EV_FAKKServerList_RefreshLANServerList(
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"refreshlanserverlist",
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EV_DEFAULT,
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NULL,
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NULL,
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"Refresh the LAN serverlist"
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);
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Event EV_FAKKServerList_CancelRefresh(
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"cancelrefresh",
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EV_DEFAULT,
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NULL,
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NULL,
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"Cancel serverlist Refresh"
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);
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Event EV_FAKKServerList_LANListing(
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"lanlisting",
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EV_DEFAULT,
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NULL,
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NULL,
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"Makes this server list to LAN stuff when there's a choice between Internet & LAN servers"
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);
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Event EV_FAKKServerList_UpdateServer(
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"updateserver",
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EV_DEFAULT,
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NULL,
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NULL,
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"Update the selected server"
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);
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struct ServerListInstance {
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int iServerType;
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UIFAKKServerList* serverList;
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};
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class FAKKServerListItem : public UIListCtrlItem {
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str m_strings[6];
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str m_sVersion;
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bool m_bDifferentVersion;
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bool m_bFavorite;
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bool m_bQueryDone;
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bool m_bQueryFailed;
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int m_iNumPlayers;
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public:
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str m_sIP;
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unsigned int m_uiRealIP;
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int m_iPort;
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int m_iGameSpyPort;
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public:
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FAKKServerListItem(str string1, str string2, str string3, str string4, str string5, str string6, str ver);
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griditemtype_t getListItemType(int index) const override;
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int getListItemValue(int i) const override;
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str getListItemString(int i) const override;
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void setListItemString(int i, str sNewString);
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void DrawListItem(int iColumn, const UIRect2D& drawRect, bool bSelected, UIFont* pFont) override;
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qboolean IsHeaderEntry() const override;
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bool IsQueried() const;
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void SetQueried(bool bIsQueried);
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bool IfQueryFailed() const;
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void SetQueryFailed(bool bFailed);
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void SetNumPlayers(int iNum);
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bool IsFavorite() const;
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void SetFavorite(bool bIsFavorite);
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str GetListItemVersion() const;
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void SetListItemVersion(str sNewVer);
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void SetDifferentVersion(bool bIsDifferentVersion);
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bool IsDifferentVersion() const;
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};
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static int g_iTotalNumPlayers;
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qboolean g_bNumericSort = qfalse;
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qboolean g_bReverseSort = qfalse;
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qboolean g_NeedAdditionalLANSearch = qfalse;
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qboolean g_bDoneUpdating[2];
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ServerListInstance g_ServerListInst[2];
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void UpdateServerListCallBack(GServerList serverlist, int msg, void* instance, void* param1, void* param2);
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static void AddFilter(char* filter, const char* value);
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FAKKServerListItem::FAKKServerListItem(str string1, str string2, str string3, str string4, str string5, str string6, str ver)
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{
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m_strings[0] = string1;
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m_strings[1] = string2;
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m_strings[2] = string3;
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m_strings[3] = string4;
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m_strings[4] = string5;
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m_strings[5] = string6;
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m_sVersion = ver;
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m_bFavorite = false;
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m_bQueryDone = false;
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m_bQueryFailed = false;
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m_iNumPlayers = 0;
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}
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griditemtype_t FAKKServerListItem::getListItemType(int index) const
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{
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return griditemtype_t::TYPE_OWNERDRAW;
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}
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int FAKKServerListItem::getListItemValue(int i) const
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{
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return atoi(m_strings[i]);
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}
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str FAKKServerListItem::getListItemString(int i) const
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{
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return m_strings[i];
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}
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void FAKKServerListItem::setListItemString(int i, str sNewString)
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{
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m_strings[i] = sNewString;
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}
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void FAKKServerListItem::DrawListItem(int iColumn, const UIRect2D& drawRect, bool bSelected, UIFont* pFont)
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{
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static cvar_t *pColoringType = Cvar_Get("cl_browserdetailedcolors", "0", CVAR_ARCHIVE);
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if (!pColoringType->integer) {
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if (IfQueryFailed() || (IsDifferentVersion() && IsQueried())) {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.2f, 0.0f, 0.0f), 1.0);
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pFont->setColor(UColor(0.9f, 0.0f, 0.0f));
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} else {
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DrawBox(drawRect, UColor(0.1f, 0.0f, 0.0f), 1.0);
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pFont->setColor(UColor(0.55f, 0.0f, 0.0f));
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}
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} else if (IsQueried()) {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.2f, 0.18f, 0.015f), 1.0);
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pFont->setColor(UColor(0.9f, 0.8f, 0.6f));
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} else {
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DrawBox(drawRect, UColor(0.02f, 0.07f, 0.004f), 1.0);
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pFont->setColor(UHudColor);
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}
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} else {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.15f, 0.18f, 0.18f), 1.0);
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pFont->setColor(UColor(0.6f, 0.7f, 0.8f));
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} else {
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DrawBox(drawRect, UColor(0.005f, 0.07f, 0.02f), 1.0);
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pFont->setColor(UColor(0.05f, 0.5f, 0.6f));
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}
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}
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pFont->Print(
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drawRect.pos.x + 1.0,
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drawRect.pos.y,
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getListItemString(iColumn).c_str(),
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-1,
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qfalse
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);
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} else {
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if (IsDifferentVersion()) {
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if (IsQueried()) {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.25f, 0.0f, 0.0f), 1.0);
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pFont->setColor(UColor(0.0f, 0.5f, 0.0f));
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} else {
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DrawBox(drawRect, UColor(0.005f, 0.07f, 0.02f), 1.0);
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pFont->setColor(UColor(0.0f, 0.35f, 0.0f));
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}
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} else {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.25f, 0.0f, 0.0f), 1.0);
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pFont->setColor(UColor(0.5f, 0.6f, 0.7f));
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} else {
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DrawBox(drawRect, UColor(0.15f, 0.0f, 0.0f), 1.0);
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pFont->setColor(UColor(0.05f, 0.4f, 0.5f));
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}
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}
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} else if (IsQueried()) {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.2f, 0.18f, 0.015f), 1.0);
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pFont->setColor(UColor(0.9f, 0.8f, 0.6f));
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} else {
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DrawBox(drawRect, UColor(0.02f, 0.07f, 0.005f), 1.0);
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pFont->setColor(UHudColor);
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}
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} else {
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if (bSelected) {
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DrawBox(drawRect, UColor(0.15f, 0.18f, 0.18f), 1.0);
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pFont->setColor(UColor(0.6f, 0.7f, 0.8f));
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} else {
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DrawBox(drawRect, UColor(0.005f, 0.07f, 0.02f), 1.0);
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pFont->setColor(UColor(0.05f, 0.5f, 0.6f));
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}
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if (IfQueryFailed()) {
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DrawBox(
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UIRect2D(
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drawRect.pos.x,
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drawRect.pos.y + drawRect.size.height * 0.5 - 1.0 + drawRect.pos.y,
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drawRect.size.width,
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drawRect.size.height * 0.5 - 1.0 + drawRect.pos.y
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),
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URed,
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0.3f
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);
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}
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pFont->Print(
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drawRect.pos.x + 1.0,
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drawRect.pos.y,
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getListItemString(iColumn).c_str(),
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-1,
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qfalse
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);
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if (IsDifferentVersion()) {
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DrawBox(
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UIRect2D(
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drawRect.pos.x,
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drawRect.pos.y + drawRect.size.height * 0.5 - 1.0 + drawRect.pos.y,
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drawRect.size.width,
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1.0
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),
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URed,
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0.3f
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);
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}
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}
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}
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}
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qboolean FAKKServerListItem::IsHeaderEntry() const
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{
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return m_bFavorite;
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}
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bool FAKKServerListItem::IsQueried() const
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{
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return m_bQueryDone;
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}
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void FAKKServerListItem::SetQueried(bool bIsQueried)
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{
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m_bQueryDone = bIsQueried;
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if (m_bQueryDone) {
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m_bQueryFailed = false;
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} else {
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SetNumPlayers(0);
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}
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}
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bool FAKKServerListItem::IfQueryFailed() const
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{
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return m_bQueryFailed;
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}
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void FAKKServerListItem::SetQueryFailed(bool bFailed)
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{
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m_bQueryFailed = bFailed;
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}
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void FAKKServerListItem::SetNumPlayers(int iNum)
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{
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if (m_iNumPlayers) {
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g_iTotalNumPlayers -= m_iNumPlayers;
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}
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m_iNumPlayers = iNum;
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g_iTotalNumPlayers += iNum;
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Cvar_Set("dm_playercount", va("%d", g_iTotalNumPlayers));
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}
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bool FAKKServerListItem::IsFavorite() const
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{
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return m_bFavorite;
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}
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void FAKKServerListItem::SetFavorite(bool bIsFavorite)
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{
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m_bFavorite = bIsFavorite;
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}
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str FAKKServerListItem::GetListItemVersion() const
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{
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return m_sVersion;
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}
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void FAKKServerListItem::SetListItemVersion(str sNewVer)
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{
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m_sVersion = sNewVer;
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}
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void FAKKServerListItem::SetDifferentVersion(bool bIsDifferentVersion)
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{
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m_bDifferentVersion = bIsDifferentVersion;
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}
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bool FAKKServerListItem::IsDifferentVersion() const
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{
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return m_bDifferentVersion;
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}
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CLASS_DECLARATION( UIListCtrl, UIFAKKServerList, NULL )
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{
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{ &EV_UIListBase_ItemSelected, &UIFAKKServerList::SelectServer },
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{ &EV_UIListBase_ItemDoubleClicked, &UIFAKKServerList::ConnectServer },
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{ &EV_FAKKServerList_RefreshServerList, &UIFAKKServerList::RefreshServerList },
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{ &EV_FAKKServerList_RefreshLANServerList, &UIFAKKServerList::RefreshLANServerList },
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{ &EV_FAKKServerList_CancelRefresh, &UIFAKKServerList::CancelRefresh },
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{ &EV_FAKKServerList_Connect, &UIFAKKServerList::ConnectServer },
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{ &EV_FAKKServerList_LANListing, &UIFAKKServerList::MakeLANListing },
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{ &EV_FAKKServerList_UpdateServer, &UIFAKKServerList::UpdateServer },
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{ NULL, NULL }
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};
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UIFAKKServerList::UIFAKKServerList()
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{
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setBackgroundColor(UWhite, true);
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Connect(this, EV_UIListBase_ItemDoubleClicked, EV_UIListBase_ItemDoubleClicked);
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Connect(this, EV_UIListBase_ItemSelected, EV_UIListBase_ItemSelected);
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AllowActivate(true);
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setHeaderFont("facfont-20");
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m_serverList[0] = NULL;
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m_serverList[1] = NULL;
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m_bHasList = false;
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m_bGettingList[0] = false;
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m_bGettingList[1] = false;
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m_bUpdatingList = false;
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m_bLANListing = false;
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m_iLastSortColumn = 2;
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}
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void UIFAKKServerList::SelectServer( Event *ev )
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{
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}
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void UIFAKKServerList::ConnectServer( Event *ev )
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{
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const FAKKServerListItem* pItem;
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if (getCurrentItem() <= 0) {
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return;
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}
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pItem = static_cast<const FAKKServerListItem*>(GetItem(getCurrentItem()));
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if (pItem->IsDifferentVersion()) {
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const char* message;
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float neededVersion = com_target_version->value;
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float serverVersion = atof(pItem->GetListItemVersion().c_str());
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// Tolerate patch version
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if (fabs(neededVersion - serverVersion) >= 0.1) {
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UI_SetReturnMenuToCurrent();
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message = va("Server is version %s, you are targeting %s", pItem->GetListItemVersion().c_str(), com_target_version->string);
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Cvar_Set("com_errormessage", message);
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UI_PushMenu("wrongversion");
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} else {
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message = va("Can not connect to v%s server, you are targeting v%s", pItem->GetListItemVersion().c_str(), com_target_version->string);
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Cvar_Set("dm_serverstatus", message);
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}
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} else {
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char cmdString[256];
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UI_SetReturnMenuToCurrent();
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Com_sprintf(cmdString, sizeof(cmdString), "connect %s\n", pItem->getListItemString(1).c_str());
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Cbuf_AddText(cmdString);
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ServerListHalt(m_serverList[0]);
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}
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}
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qboolean UIFAKKServerList::KeyEvent( int key, unsigned int time )
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{
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switch (key)
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{
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case K_ENTER:
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case K_KP_ENTER:
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ConnectServer(NULL);
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return qtrue;
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case K_UPARROW:
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if (getCurrentItem() > 1) {
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TrySelectItem(getCurrentItem() - 1);
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SelectServer(NULL);
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return qtrue;
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} else {
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return qfalse;
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}
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break;
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case K_DOWNARROW:
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if (getCurrentItem() < getNumItems()) {
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TrySelectItem(getCurrentItem() + 1);
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SelectServer(NULL);
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return qtrue;
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}
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else {
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return qfalse;
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}
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break;
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case 'u':
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case 'U':
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if (getCurrentItem() > 0)
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{
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const FAKKServerListItem* pItem = static_cast<const FAKKServerListItem*>(GetItem(getCurrentItem()));
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ServerListAuxUpdate(m_serverList[0], pItem->m_sIP.c_str(), pItem->m_iGameSpyPort, true, GQueryType::qt_status);
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}
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return UIListCtrl::KeyEvent(key, time);
|
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case 'c':
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case 'C':
|
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ServerListHalt(m_serverList[0]);
|
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return qtrue;
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case 'i':
|
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case 'I':
|
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{
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|
int i, j;
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const FAKKServerListItem* pServerItem1;
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|
const FAKKServerListItem* pServerItem2;
|
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int iNumErrors = 0;
|
|
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|
for (i = 1; i <= getNumItems(); i++) {
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pServerItem1 = static_cast<const FAKKServerListItem*>(GetItem(i));
|
|
|
|
for (j = i + 1; j <= getNumItems(); j++) {
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|
pServerItem2 = static_cast<const FAKKServerListItem*>(GetItem(j));
|
|
|
|
if (!str::icmp(pServerItem1->m_sIP.c_str(), pServerItem2->m_sIP.c_str())) {
|
|
if (pServerItem1->m_iPort == pServerItem2->m_iPort) {
|
|
Com_DPrintf("*#*#* Duplicate server address: %s:%i\n", pServerItem1->m_sIP.c_str(), pServerItem1->m_iPort);
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iNumErrors++;
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}
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|
|
if (pServerItem1->m_iGameSpyPort == pServerItem2->m_iGameSpyPort) {
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Com_DPrintf("*#*#* servers at IP %s sharing GameSpy port %i\n", pServerItem1->m_sIP.c_str(), pServerItem1->m_iGameSpyPort);
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iNumErrors++;
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}
|
|
}
|
|
}
|
|
}
|
|
|
|
Com_DPrintf("*#*#* %i problems detected\n", iNumErrors);
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|
}
|
|
return qtrue;
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|
default:
|
|
return UIListCtrl::KeyEvent(key, time);
|
|
}
|
|
}
|
|
|
|
void UIFAKKServerList::UpdateUIElement( void )
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|
{
|
|
float width;
|
|
|
|
RemoveAllColumns();
|
|
|
|
width = getClientFrame().size.width;
|
|
|
|
AddColumn("Server Name", 0, width * 0.31f, false, false);
|
|
AddColumn("Map", 5, width * 0.135f, false, false);
|
|
AddColumn("Players", 3, width * 0.085f, true, true);
|
|
AddColumn("Gametype", 4, width * 0.18f, false, false);
|
|
AddColumn("Ping", 2, width * 0.05f, true, false);
|
|
AddColumn("IP", 1, width * 0.23f, false, false);
|
|
|
|
uWinMan.ActivateControl(this);
|
|
}
|
|
|
|
void UIFAKKServerList::RefreshServerList( Event *ev )
|
|
{
|
|
int i;
|
|
FAKKServerListItem* pNewServerItem;
|
|
|
|
for (i = 1; i <= getNumItems(); i++) {
|
|
pNewServerItem = static_cast<FAKKServerListItem*>(GetItem(i));
|
|
pNewServerItem->SetQueried(false);
|
|
pNewServerItem->SetNumPlayers(0);
|
|
pNewServerItem->SetQueryFailed(false);
|
|
}
|
|
|
|
if (m_serverList[0]) {
|
|
ServerListClear(m_serverList[0]);
|
|
ServerListFree(m_serverList[0]);
|
|
m_serverList[0] = NULL;
|
|
}
|
|
|
|
if (m_serverList[1]) {
|
|
ServerListClear(m_serverList[1]);
|
|
ServerListFree(m_serverList[1]);
|
|
m_serverList[1] = NULL;
|
|
}
|
|
|
|
if (!m_serverList[0]) {
|
|
NewServerList();
|
|
}
|
|
|
|
g_bDoneUpdating[0] = false;
|
|
g_bDoneUpdating[1] = false;
|
|
|
|
Cvar_Set("dm_playercount", "0");
|
|
{
|
|
char filter[2048] = { 0 };
|
|
static cvar_t* dm_max_players = Cvar_Get("dm_max_players", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_min_players = Cvar_Get("dm_min_players", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_show_demo_servers = Cvar_Get("dm_show_demo_servers", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_realism_mode = Cvar_Get("dm_realism_mode", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_filter_listen = Cvar_Get("dm_filter_listen", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_filter_empty = Cvar_Get("dm_filter_empty", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_filter_full = Cvar_Get("dm_filter_full", "0", CVAR_ARCHIVE);
|
|
|
|
if (dm_min_players->integer) {
|
|
AddFilter(filter, va("numplayers >= %d", dm_min_players->integer));
|
|
}
|
|
|
|
if (dm_max_players->integer) {
|
|
AddFilter(filter, va("numplayers <= %d", dm_max_players->integer));
|
|
}
|
|
|
|
if (dm_show_demo_servers && !dm_show_demo_servers->integer) {
|
|
AddFilter(filter, "gamever not like 'd%'");
|
|
}
|
|
|
|
if (dm_realism_mode && dm_realism_mode->integer == 1) {
|
|
AddFilter(filter, "realism=1");
|
|
}
|
|
|
|
if (dm_filter_listen->integer == 1) {
|
|
AddFilter(filter, "dedicated=1");
|
|
}
|
|
|
|
if (dm_filter_empty && dm_filter_empty->integer) {
|
|
AddFilter(filter, "numplayers > 0 ");
|
|
}
|
|
|
|
if (dm_filter_full && dm_filter_full->integer == 1) {
|
|
AddFilter(filter, "numplayers < maxplayers");
|
|
}
|
|
|
|
ServerListUpdate2(m_serverList[0], true, filter, GQueryType::qt_status);
|
|
|
|
if (m_serverList[1]) {
|
|
ServerListUpdate2(m_serverList[1], true, filter, GQueryType::qt_status);
|
|
}
|
|
}
|
|
|
|
m_bUpdatingList = true;
|
|
}
|
|
|
|
void UIFAKKServerList::RefreshLANServerList( Event *ev )
|
|
{
|
|
int i;
|
|
FAKKServerListItem* pNewServerItem;
|
|
|
|
for (i = 1; i <= getNumItems(); i++) {
|
|
pNewServerItem = static_cast<FAKKServerListItem*>(GetItem(i));
|
|
pNewServerItem->SetQueried(false);
|
|
pNewServerItem->SetNumPlayers(0);
|
|
pNewServerItem->SetQueryFailed(false);
|
|
}
|
|
|
|
if (m_serverList[1]) {
|
|
ServerListClear(m_serverList[1]);
|
|
}
|
|
|
|
if (m_serverList[0]) {
|
|
ServerListClear(m_serverList[0]);
|
|
} else {
|
|
NewServerList();
|
|
}
|
|
|
|
g_bDoneUpdating[0] = false;
|
|
g_bDoneUpdating[1] = false;
|
|
g_NeedAdditionalLANSearch = true;
|
|
|
|
Cvar_Set("dm_playercount", "0");
|
|
// Search all LAN servers from port 12300 to 12316
|
|
ServerListLANUpdate(m_serverList[0], true, 12300, 12316, 1);
|
|
|
|
if (m_serverList[1]) {
|
|
// If another game is supported search for it
|
|
ServerListLANUpdate(m_serverList[1], true, 12300, 12316, 1);
|
|
}
|
|
}
|
|
|
|
static void AddFilter(char* filter, const char* value) {
|
|
if (*filter) {
|
|
strcat(filter, va(" and %s", value));
|
|
} else {
|
|
strcpy(filter, value);
|
|
}
|
|
}
|
|
|
|
void UIFAKKServerList::CancelRefresh( Event *ev )
|
|
{
|
|
ServerListHalt(m_serverList[0]);
|
|
}
|
|
|
|
void UIFAKKServerList::NewServerList( void )
|
|
{
|
|
int iNumConcurrent;
|
|
const char* secret_key;
|
|
const char* game_name;
|
|
cvar_t* pRateCvar = Cvar_Get("rate", "5000", CVAR_ARCHIVE | CVAR_USERINFO);
|
|
|
|
if (pRateCvar->integer <= 3000) {
|
|
iNumConcurrent = 4;
|
|
} else if (pRateCvar->integer <= 5000) {
|
|
iNumConcurrent = 6;
|
|
} else if (pRateCvar->integer <= 25000) {
|
|
iNumConcurrent = 10;
|
|
} else {
|
|
iNumConcurrent = 15;
|
|
}
|
|
|
|
if (com_target_game->integer < target_game_e::TG_MOHTT) {
|
|
game_name = GS_GetCurrentGameName();
|
|
secret_key = GS_GetCurrentGameKey();
|
|
|
|
// standard mohaa server
|
|
g_ServerListInst[0].iServerType = com_target_game->integer;
|
|
g_ServerListInst[0].serverList = this;
|
|
|
|
m_serverList[0] = ServerListNew(
|
|
game_name,
|
|
game_name,
|
|
secret_key,
|
|
iNumConcurrent,
|
|
(void*)&UpdateServerListCallBack,
|
|
1,
|
|
(void*)&g_ServerListInst[0]
|
|
);
|
|
|
|
m_serverList[1] = NULL;
|
|
} else {
|
|
static cvar_t* dm_omit_spearhead = Cvar_Get("dm_omit_spearhead", "0", 1);
|
|
|
|
game_name = GS_GetGameName(target_game_e::TG_MOHTT);
|
|
secret_key = GS_GetGameKey(target_game_e::TG_MOHTT);
|
|
|
|
g_ServerListInst[0].iServerType = target_game_e::TG_MOHTT;
|
|
g_ServerListInst[0].serverList = this;
|
|
|
|
m_serverList[0] = ServerListNew(
|
|
game_name,
|
|
game_name,
|
|
secret_key,
|
|
iNumConcurrent,
|
|
(void*)&UpdateServerListCallBack,
|
|
1,
|
|
(void*)&g_ServerListInst[0]
|
|
);
|
|
|
|
if (!dm_omit_spearhead->integer) {
|
|
// Since mohtt is compatible with mohta
|
|
// Search for both type of servers
|
|
game_name = GS_GetGameName(target_game_e::TG_MOHTA);
|
|
secret_key = GS_GetGameKey(target_game_e::TG_MOHTA);
|
|
|
|
g_ServerListInst[1].iServerType = target_game_e::TG_MOHTA;
|
|
g_ServerListInst[1].serverList = this;
|
|
|
|
m_serverList[1] = ServerListNew(
|
|
game_name,
|
|
game_name,
|
|
secret_key,
|
|
iNumConcurrent,
|
|
(void*)&UpdateServerListCallBack,
|
|
1,
|
|
(void*)&g_ServerListInst[1]
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UIFAKKServerList::MakeLANListing( Event *ev )
|
|
{
|
|
m_bLANListing = true;
|
|
}
|
|
|
|
void UIFAKKServerList::UpdateServer( Event *ev )
|
|
{
|
|
if (m_currentItem <= 0) {
|
|
return;
|
|
}
|
|
|
|
FAKKServerListItem* item = (FAKKServerListItem*)GetItem(getCurrentItem());
|
|
ServerListAuxUpdate(m_serverList[0], item->m_sIP.c_str(), item->m_iGameSpyPort, true, GQueryType::qt_status);
|
|
}
|
|
|
|
int UIFAKKServerList::ServerCompareFunction( const UIListCtrlItem *i1, const UIListCtrlItem *i2, int columnname )
|
|
{
|
|
int iCompResult;
|
|
int val1, val2;
|
|
const FAKKServerListItem* fi1 = static_cast<const FAKKServerListItem*>(i1);
|
|
const FAKKServerListItem* fi2 = static_cast<const FAKKServerListItem*>(i2);
|
|
|
|
if (fi1->IsFavorite() != fi2->IsFavorite())
|
|
{
|
|
if (fi1->IsFavorite()) {
|
|
iCompResult = -1;
|
|
} else {
|
|
iCompResult = 1;
|
|
}
|
|
|
|
if (g_bReverseSort) iCompResult = -iCompResult;
|
|
} else if (fi1->IsQueried() != fi2->IsQueried()) {
|
|
if (fi1->IsQueried()) {
|
|
iCompResult = -1;
|
|
} else {
|
|
iCompResult = 1;
|
|
}
|
|
|
|
if (g_bReverseSort) iCompResult = -iCompResult;
|
|
} else if (fi1->IsDifferentVersion() != fi2->IsDifferentVersion()) {
|
|
|
|
if (fi1->IsDifferentVersion()) {
|
|
iCompResult = 1;
|
|
} else {
|
|
iCompResult = -1;
|
|
}
|
|
|
|
if (g_bReverseSort) iCompResult = -iCompResult;
|
|
} else if (fi1->IfQueryFailed() != fi2->IfQueryFailed()) {
|
|
if (fi1->IfQueryFailed()) {
|
|
iCompResult = 1;
|
|
} else {
|
|
iCompResult = -1;
|
|
}
|
|
|
|
if (g_bReverseSort) iCompResult = -iCompResult;
|
|
} else if (g_bNumericSort) {
|
|
val1 = fi1->getListItemValue(columnname);
|
|
val2 = fi2->getListItemValue(columnname);
|
|
|
|
if (val1 < val2) {
|
|
iCompResult = -1;
|
|
} else if (val1 > val2) {
|
|
iCompResult = 1;
|
|
} else {
|
|
iCompResult = 0;
|
|
}
|
|
} else {
|
|
iCompResult = str::icmp(fi1->getListItemString(columnname), fi2->getListItemString(columnname));
|
|
}
|
|
|
|
if (!iCompResult)
|
|
{
|
|
if (columnname != -2) {
|
|
val1 = fi1->getListItemValue(2);
|
|
val2 = fi2->getListItemValue(2);
|
|
|
|
if (val1 < val2) {
|
|
iCompResult = -1;
|
|
} else if (val1 > val2) {
|
|
iCompResult = 1;
|
|
} else {
|
|
iCompResult = 0;
|
|
}
|
|
}
|
|
|
|
if (!iCompResult) {
|
|
if (columnname != 4) {
|
|
iCompResult = str::icmp(fi1->getListItemString(4), fi2->getListItemString(4));
|
|
}
|
|
}
|
|
|
|
if (!iCompResult) {
|
|
if (columnname != 5) {
|
|
iCompResult = str::icmp(fi1->getListItemString(5), fi2->getListItemString(5));
|
|
}
|
|
}
|
|
|
|
if (!iCompResult) {
|
|
if (columnname != 3) {
|
|
val1 = fi1->getListItemValue(3);
|
|
val2 = fi2->getListItemValue(3);
|
|
|
|
if (val1 < val2) {
|
|
iCompResult = 1;
|
|
}
|
|
else if (val1 > val2) {
|
|
iCompResult = -1;
|
|
}
|
|
else {
|
|
iCompResult = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!iCompResult) {
|
|
if (columnname != 0) {
|
|
iCompResult = str::icmp(fi1->getListItemString(0), fi2->getListItemString(0));
|
|
}
|
|
}
|
|
|
|
if (!iCompResult) {
|
|
if (columnname != -1) {
|
|
iCompResult = str::icmp(fi1->getListItemString(1), fi2->getListItemString(1));
|
|
}
|
|
}
|
|
|
|
if (g_bReverseSort) iCompResult = -iCompResult;
|
|
}
|
|
|
|
return iCompResult;
|
|
}
|
|
|
|
void UIFAKKServerList::Draw( void )
|
|
{
|
|
if (m_serverList[0])
|
|
{
|
|
GServerListState listState[2];
|
|
|
|
ServerListThink(m_serverList[0]);
|
|
if (m_serverList[1]) {
|
|
ServerListThink(m_serverList[1]);
|
|
}
|
|
|
|
listState[0] = ServerListState(m_serverList[0]);
|
|
listState[1] = m_serverList[1] ? ServerListState(m_serverList[1]) : GServerListState::sl_idle;
|
|
if (listState[0] != GServerListState::sl_idle || listState[1] != GServerListState::sl_idle)
|
|
{
|
|
menuManager.PassEventToWidget("refresh", new Event(EV_Widget_Disable));
|
|
menuManager.PassEventToWidget("cancelrefresh", new Event(EV_Widget_Enable));
|
|
}
|
|
else
|
|
{
|
|
menuManager.PassEventToWidget("refresh", new Event(EV_Widget_Enable));
|
|
menuManager.PassEventToWidget("cancelrefresh", new Event(EV_Widget_Disable));
|
|
}
|
|
} else if (!m_bHasList) {
|
|
|
|
if (m_bLANListing) {
|
|
RefreshLANServerList(NULL);
|
|
}
|
|
else {
|
|
RefreshServerList(NULL);
|
|
}
|
|
|
|
m_bHasList = true;
|
|
|
|
menuManager.PassEventToWidget("refresh", new Event(EV_Widget_Enable));
|
|
menuManager.PassEventToWidget("cancelrefresh", new Event(EV_Widget_Disable));
|
|
|
|
if (g_NeedAdditionalLANSearch) {
|
|
g_NeedAdditionalLANSearch = false;
|
|
ServerListLANUpdate(m_serverList[0], true, 12201, 12233, 1);
|
|
|
|
if (m_serverList[1]) {
|
|
ServerListLANUpdate(m_serverList[1], true, 12201, 12233, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
UIListCtrl::Draw();
|
|
}
|
|
|
|
void UIFAKKServerList::SortByColumn( int column )
|
|
{
|
|
int i;
|
|
bool exists = 0;
|
|
bool numeric = 0;
|
|
bool reverse = 0;
|
|
UIListCtrlItem* selected = NULL;
|
|
bool selvisible = false;
|
|
|
|
for (i = 1; i <= m_columnlist.NumObjects(); i++) {
|
|
const columndef_t& def = m_columnlist.ObjectAt(i);
|
|
if (def.name == column) {
|
|
// found one
|
|
numeric = def.numeric;
|
|
reverse = def.reverse_sort;
|
|
exists = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!exists) {
|
|
m_iLastSortColumn = 0;
|
|
return;
|
|
}
|
|
|
|
m_iLastSortColumn = column;
|
|
s_qsortcolumn = column;
|
|
s_qsortobject = this;
|
|
s_qsortreverse = reverse;
|
|
g_bNumericSort = numeric;
|
|
g_bReverseSort = reverse;
|
|
|
|
if (getCurrentItem()) {
|
|
selected = m_itemlist.ObjectAt(getCurrentItem());
|
|
if (GetScrollBar()) {
|
|
selvisible = getCurrentItem() >= GetScrollBar()->getTopItem() + 1
|
|
&& getCurrentItem() <= GetScrollBar()->getPageHeight() + GetScrollBar()->getTopItem();
|
|
} else {
|
|
selvisible = getCurrentItem() > 0;
|
|
}
|
|
}
|
|
|
|
setCompareFunction(&UIFAKKServerList::ServerCompareFunction);
|
|
if (m_itemlist.NumObjects()) {
|
|
m_itemlist.Sort(&UIListCtrl::QsortCompare);
|
|
}
|
|
|
|
if (selected) {
|
|
if (selvisible) {
|
|
TrySelectItem(FindItem(selected));
|
|
} else {
|
|
m_currentItem = FindItem(selected);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UpdateServerListCallBack(GServerList serverlist, int msg, void* instance, void* param1, void* param2)
|
|
{
|
|
int i, j;
|
|
int iPort, iGameSpyPort;
|
|
unsigned int iRealIP;
|
|
str sAddress;
|
|
GServer server;
|
|
FAKKServerListItem* pNewServerItem;
|
|
static int iServerQueryCount = 0;
|
|
static int iServerTotalCount = 0;
|
|
UIFAKKServerList* uiServerList;
|
|
int iServerType;
|
|
// filters
|
|
static cvar_t* dm_filter_empty = Cvar_Get("dm_filter_empty", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_filter_full = Cvar_Get("dm_filter_full", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_filter_pure = Cvar_Get("dm_filter_pure", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_max_ping = Cvar_Get("dm_max_ping", "0", CVAR_ARCHIVE);
|
|
static cvar_t* dm_free_for_all = Cvar_Get("dm_free_for_all", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_objective_match = Cvar_Get("dm_objective_match", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_round_based_match = Cvar_Get("dm_round_based_match", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_team_match = Cvar_Get("dm_team_match", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_tow_match = Cvar_Get("dm_tow_match", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_liberation_match = Cvar_Get("dm_liberation_match", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_run_fast = Cvar_Get("dm_run_fast", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_run_normal = Cvar_Get("dm_run_normal", "1", CVAR_ARCHIVE);
|
|
static cvar_t* dm_omit_spearhead = Cvar_Get("dm_omit_spearhead", "0", CVAR_ARCHIVE);
|
|
|
|
iServerType = ((ServerListInstance*)instance)->iServerType;
|
|
uiServerList = ((ServerListInstance*)instance)->serverList;
|
|
pNewServerItem = NULL;
|
|
server = (GServer)param1;
|
|
|
|
if (param2)
|
|
{
|
|
if (msg == LIST_PROGRESS && param2 == (void*)-1) {
|
|
iRealIP = inet_addr(ServerGetAddress(server));
|
|
ServerGetIntValue(server, "hostport", PORT_SERVER);
|
|
iGameSpyPort = ServerGetQueryPort(server);
|
|
|
|
for (i = 1; i <= uiServerList->getNumItems(); i++) {
|
|
pNewServerItem = static_cast<FAKKServerListItem*>(uiServerList->GetItem(i));
|
|
if (pNewServerItem->m_uiRealIP == iRealIP && pNewServerItem->m_iGameSpyPort == iGameSpyPort) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i <= uiServerList->getNumItems() && pNewServerItem) {
|
|
pNewServerItem->SetQueryFailed(true);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
Cvar_Set("dm_serverstatusbar", va("%i", (int)(uintptr_t)param2));
|
|
}
|
|
|
|
if (msg == LIST_PROGRESS)
|
|
{
|
|
const char* pszHostName;
|
|
bool bDiffVersion;
|
|
str sServerName;
|
|
str sPlayers;
|
|
const char* pszGameVer;
|
|
|
|
pszHostName = ServerGetStringValue(server, "hostname", "(NONE)");
|
|
bDiffVersion = false;
|
|
pszGameVer = ServerGetStringValue(server, "gamever", "1.00");
|
|
|
|
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
|
if (iServerType == target_game_e::TG_MOHTT) {
|
|
if (fabs(atof(pszGameVer) - com_target_version->value) > 0.1f) {
|
|
bDiffVersion = true;
|
|
}
|
|
} else {
|
|
if (fabs(atof(pszGameVer) - com_target_version->value) > 0.3f) {
|
|
bDiffVersion = true;
|
|
}
|
|
}
|
|
} else {
|
|
if (fabs(atof(pszGameVer) - com_target_version->value) > 0.1f) {
|
|
bDiffVersion = true;
|
|
}
|
|
}
|
|
// always show the version
|
|
sServerName = va(" (%s) %s", pszGameVer, pszHostName);
|
|
|
|
iRealIP = inet_addr(ServerGetAddress(server));
|
|
iPort = ServerGetIntValue(server, "hostport", PORT_SERVER);
|
|
iGameSpyPort = ServerGetQueryPort(server);
|
|
sAddress = va("%s:%i", ServerGetAddress(server), iPort);
|
|
sPlayers = va("%d/%d", ServerGetIntValue(server, "numplayers", 0), ServerGetIntValue(server, "maxplayers", 0));
|
|
|
|
for (i = 1; i <= uiServerList->getNumItems(); i++) {
|
|
pNewServerItem = static_cast<FAKKServerListItem*>(uiServerList->GetItem(i));
|
|
if (pNewServerItem->m_uiRealIP == iRealIP && pNewServerItem->m_iGameSpyPort == iGameSpyPort) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i > uiServerList->getNumItems() || !pNewServerItem) {
|
|
pNewServerItem = new FAKKServerListItem("?", sAddress, "?", "?/?", "?", "?", "?");
|
|
pNewServerItem->m_sIP = ServerGetAddress(server);
|
|
pNewServerItem->m_uiRealIP = iRealIP;
|
|
pNewServerItem->m_iGameSpyPort = iGameSpyPort;
|
|
|
|
uiServerList->AddItem(pNewServerItem);
|
|
}
|
|
|
|
pNewServerItem->m_iPort = iPort;
|
|
|
|
pNewServerItem->setListItemString(0, sServerName);
|
|
pNewServerItem->setListItemString(1, sAddress);
|
|
pNewServerItem->setListItemString(2, va("%d", ServerGetPing(server)));
|
|
pNewServerItem->setListItemString(3, sPlayers.c_str());
|
|
pNewServerItem->setListItemString(4, ServerGetStringValue(server, "gametype", "(NONE)"));
|
|
pNewServerItem->setListItemString(5, ServerGetStringValue(server, "mapname", "(NONE)"));
|
|
pNewServerItem->SetListItemVersion(pszGameVer);
|
|
pNewServerItem->SetDifferentVersion(bDiffVersion);
|
|
pNewServerItem->SetQueried(true);
|
|
pNewServerItem->SetNumPlayers(ServerGetIntValue(server, "numplayers", 0));
|
|
|
|
iServerQueryCount++;
|
|
Cvar_Set("dm_servercount", va("%d/%d", iServerQueryCount, iServerTotalCount));
|
|
|
|
uiServerList->SortByLastSortColumn();
|
|
}
|
|
else if (msg == LIST_STATECHANGED)
|
|
{
|
|
switch (ServerListState(serverlist))
|
|
{
|
|
case GServerListState::sl_idle:
|
|
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
|
if (iServerType == target_game_e::TG_MOHTT) {
|
|
g_bDoneUpdating[0] = true;
|
|
} else if (iServerType == target_game_e::TG_MOHTA || dm_omit_spearhead->integer) {
|
|
g_bDoneUpdating[1] = true;
|
|
}
|
|
} else {
|
|
g_bDoneUpdating[0] = true;
|
|
g_bDoneUpdating[1] = true;
|
|
}
|
|
|
|
if (g_bDoneUpdating[0] && g_bDoneUpdating[1]) {
|
|
Cvar_Set("dm_serverstatus", "Done Updating.");
|
|
Cvar_Set("dm_serverstatusbar", "0");
|
|
uiServerList->m_bUpdatingList = false;
|
|
Cvar_Set("dm_servercount", va("%d", uiServerList->getNumItems()));
|
|
uiServerList->SortByLastSortColumn();
|
|
}
|
|
break;
|
|
case GServerListState::sl_listxfer:
|
|
Cvar_Set("dm_serverstatus", "Getting List.");
|
|
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
|
if (iServerType == target_game_e::TG_MOHTT) uiServerList->m_bGettingList[0] = true;
|
|
if (iServerType == target_game_e::TG_MOHTA) uiServerList->m_bGettingList[1] = true;
|
|
} else {
|
|
uiServerList->m_bGettingList[0] = true;
|
|
uiServerList->m_bGettingList[1] = false;
|
|
}
|
|
uiServerList->m_bUpdatingList = true;
|
|
iServerQueryCount = 0;
|
|
return;
|
|
case GServerListState::sl_lanlist:
|
|
Cvar_Set("dm_serverstatus", "Searching LAN.");
|
|
uiServerList->m_bUpdatingList = true;
|
|
break;
|
|
case GServerListState::sl_querying:
|
|
Cvar_Set("dm_serverstatus", "Querying Servers.");
|
|
uiServerList->m_bUpdatingList = true;
|
|
iServerQueryCount = 0;
|
|
iServerTotalCount = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!uiServerList->m_bGettingList[0] && !uiServerList->m_bGettingList[1]) {
|
|
return;
|
|
}
|
|
|
|
iServerTotalCount += ServerListCount(serverlist);
|
|
for (j = 0; j < ServerListCount(serverlist); j++) {
|
|
GServer arrayServer = ServerListGetServer(serverlist, j);
|
|
|
|
iRealIP = inet_addr(ServerGetAddress(arrayServer));
|
|
iGameSpyPort = ServerGetQueryPort(arrayServer);
|
|
|
|
for (i = 1; i <= uiServerList->getNumItems(); i++) {
|
|
pNewServerItem = static_cast<FAKKServerListItem*>(uiServerList->GetItem(i));
|
|
if (pNewServerItem->m_uiRealIP == iRealIP && pNewServerItem->m_iGameSpyPort == iGameSpyPort) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i <= uiServerList->getNumItems() && pNewServerItem) {
|
|
continue;
|
|
}
|
|
|
|
pNewServerItem = new FAKKServerListItem("?", sAddress, "?", "?/?", "?", "?", "?");
|
|
pNewServerItem->m_sIP = ServerGetAddress(arrayServer);
|
|
pNewServerItem->m_uiRealIP = iRealIP;
|
|
pNewServerItem->m_iPort = PORT_SERVER;
|
|
pNewServerItem->m_iGameSpyPort = iGameSpyPort;
|
|
pNewServerItem->SetDifferentVersion(false);
|
|
pNewServerItem->SetQueried(false);
|
|
|
|
uiServerList->AddItem(pNewServerItem);
|
|
}
|
|
|
|
/*
|
|
for (i = 1; i <= uiServerList->getNumItems(); i++)
|
|
{
|
|
pNewServerItem = static_cast<FAKKServerListItem*>(uiServerList->GetItem(i));
|
|
|
|
if (!pNewServerItem->IsFavorite())
|
|
{
|
|
for (j = 0; j < ServerListCount(serverlist); j++) {
|
|
GServer arrayServer = ServerListGetServer(serverlist, j);
|
|
|
|
iRealIP = inet_addr(ServerGetAddress(arrayServer));
|
|
iGameSpyPort = ServerGetQueryPort(arrayServer);
|
|
|
|
if (pNewServerItem->m_uiRealIP == iRealIP && pNewServerItem->m_iGameSpyPort == iGameSpyPort) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j == ServerListCount(serverlist)) {
|
|
uiServerList->DeleteItem(j);
|
|
j--;
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
} |