mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
168 lines
6.4 KiB
C++
168 lines
6.4 KiB
C++
/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#pragma once
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class Event;
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class Listener;
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typedef int uihandle_t;
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typedef struct tiki_s tiki_t;
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/*typedef struct refEntity_t;
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typedef struct polyVert_t;
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typedef struct refdef_t;
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typedef struct glconfig_t;*/
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typedef struct fontheader_s fontheader_t;
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typedef struct AliasListNode_s AliasListNode_t;
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typedef struct {
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connstate_t connState;
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int connectPacketCount;
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int clientNum;
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char servername[ MAX_STRING_CHARS ];
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char updateInfoString[ MAX_STRING_CHARS ];
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char messageString[ MAX_STRING_CHARS ];
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} uiClientState_t;
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typedef enum {
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UIMENU_NONE,
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UIMENU_MAIN,
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UIMENU_INGAME,
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UIMENU_NEED_CD,
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UIMENU_BAD_CD_KEY,
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UIMENU_TEAM,
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UIMENU_POSTGAME
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} uiMenuCommand_t;
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#define SORT_HOST 0
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#define SORT_MAP 1
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#define SORT_CLIENTS 2
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#define SORT_GAME 3
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#define SORT_PING 4
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typedef struct uiimport_s {
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uihandle_t( *Rend_RegisterMaterial )( const char *name );
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uihandle_t( *Rend_RefreshMaterial )( const char *name );
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void( *Rend_Set2D )( int x, int y, int w, int h, float left, float right, float bottom, float top, float n, float f );
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void( *Rend_SetColor )( const vec4_t rgba );
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void( *Rend_Scissor )( int x, int y, int width, int height );
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void( *Rend_DrawPicStretched )( float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader );
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void( *Rend_DrawPicStretched2 )( float x, float y, float w, float h, float s1, float t1, float s2, float t2, float sx, float sy, qhandle_t hShader );
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void( *Rend_DrawPicTiled )( float x, float y, float w, float h, qhandle_t hShader );
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fontheader_t *( *Rend_LoadFont )( const char *name );
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void( *Rend_DrawString )( fontheader_t *font, const char *text, float x, float y, int maxlen, qboolean bVirtualScreen );
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void( *Rend_DrawBox )( float x, float y, float w, float h );
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int( *Rend_GetShaderWidth )( qhandle_t hShader );
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int( *Rend_GetShaderHeight )( qhandle_t hShader );
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void ( *File_PickFile )( const char *name, Listener *obj, Event& event );
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void ( *File_ListFiles )( const char *filespec );
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long ( *File_OpenFile )( const char *qpath, void **buffer );
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void ( *File_FreeFile )( void *buffer );
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void ( *File_WriteFile )( const char *qpath, const void *buffer, int size );
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uihandle_t ( *Snd_RegisterSound )( const char *sample, qboolean streamed );
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void ( *Snd_PlaySound )( const char *sound_name );
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qboolean ( *Alias_Add )( const char *alias, const char *name, const char *parameters );
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const char *( *Alias_FindRandom )( const char *alias, AliasListNode_t **ret );
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const char *( *Cvar_GetString )( const char *name, const char *defval );
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cvar_t *( *Cvar_Find )( const char *var_name );
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void ( *Cvar_Set )( const char *var_name, const char *value );
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void ( *Cvar_Reset )( const char *var_name );
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void ( *Cmd_Stuff )( const char *text );
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void ( *Sys_Printf )( const char *text, ... );
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void ( *Sys_Error )( int error, const char *text, ... );
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void ( *Sys_DPrintf )( const char *text, ... );
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int ( *Sys_Milliseconds )();
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int ( *Sys_IsKeyDown )( int key );
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const char *( *Sys_GetClipboard )( void );
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void( *Sys_SetClipboard )( const char *foo );
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const char *( *Cmd_CompleteCommandByNumber )( const char *partial, int number );
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const char *( *Cvar_CompleteCvarByNumber )( const char *partial, int number );
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void( *UI_WantsKeyboard )( void );
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const char *( *Client_TranslateWidgetName )( const char *widget );
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void( *Connect )( const char *server, netadrtype_t family );
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const char *( *Key_GetKeynameForCommand )( const char *command );
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const char *( *Key_GetCommandForKey )( int keynum );
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void ( *Key_SetBinding )( int keynum, const char *binding );
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void ( *Key_GetKeysForCommand )( const char *command, int *key1, int *key2 );
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const char *( *Key_KeynumToString )( int keynum );
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const char *( *GetConfigstring )( int index );
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void ( *UI_CloseDMConsole )( void );
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} uiimport_t;
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#if 1
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typedef struct uiexport_s {
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void ( *AddFileToList )( const char *name );
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void ( *ResolutionChange )( void );
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void ( *Init )( void );
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void ( *Shutdown )( void );
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int ( *FontStringWidth )( fontheader_t *pFont, const char *pszString, int iMaxLen );
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} uiexport_t;
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#else
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typedef struct uiexport_s {
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void (*Init)( void );
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void (*Shutdown)( void );
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void (*KeyEvent)( int key, int down );
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void (*MouseEvent)( int dx, int dy );
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void (*Refresh)( int time );
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void (*DrawHUD)( playerState_t *ps );
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qboolean (*IsFullscreen)( void );
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void (*SetActiveMenu)( uiMenuCommand_t menu );
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qboolean (*ConsoleCommand)( int realTime );
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void (*DrawConnectScreen)( qboolean overlay );
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void (*AddFileToList)( const char *name );
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void (*ResolutionChange)( void );
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int (*FontStringWidth)( fontheader_t *pFont, const char *pszString, int iMaxLen );
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} uiexport_t;
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#endif
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typedef struct uidef_s {
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int time;
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int vidWidth;
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int vidHeight;
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int mouseX;
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int mouseY;
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unsigned int mouseFlags;
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int uiHasMouse;
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} uidef_t;
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extern uidef_t uid;
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extern uiexport_t uie;
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extern uiimport_t uii;
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void UI_Init(void);
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void UI_Shutdown(void);
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void UI_InitExports();
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void UI_StartStageKeyEvent(void);
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void UI_GetMouseState( int *mouseX, int *mouseY, int *flags );
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int UI_GetCvarInt( const char *name, int def );
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float UI_GetCvarFloat( const char *name, float def );
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const char *UI_GetCvarString( const char *cvar, char *def );
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cvar_t *UI_FindCvar( const char *cvar );
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void UI_SetCvarInt( const char *cvar, int value );
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void UI_SetCvarFloat( const char *cvar, float value );
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void UI_ListFiles( const char *filespec );
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const char *UI_ConfigString( int index );
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void UI_UpdateCenterPrint(const char* s, float alpha);
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void UI_UpdateLocationPrint(int x, int y, const char* s, float alpha);
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void UI_SetupFiles(void);
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