openmohaa/code/uilib/uiglobalgamelist.cpp
2023-12-30 19:18:59 +01:00

58 lines
1.8 KiB
C++

/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "ui_local.h"
CLASS_DECLARATION(UILanGameList, UIGlobalGameList, NULL) {
{NULL, NULL}
};
void UIGlobalGameList::UpdateServers(void)
{
int i;
if (!m_noservers_wid) {
AddNoServer();
}
setShow(false);
if (m_iPrevNumServers != cls.numglobalservers && cls.numglobalservers >= 0) {
m_iPrevNumServers = cls.numglobalservers;
DestroyServerWidgets();
for (i = 0; i < cls.numglobalservers; i++) {
m_servers.AddUniqueObject(&cls.globalServers[i]);
}
m_Vscroll->setPageHeight((getSize().height - 16) / 16.f);
m_Vscroll->setNumItems(m_servers.NumObjects());
m_Vscroll->InitFrameAlignRight(this, 0, 0);
CreateServerWidgets();
m_Hscroll->setPageWidth(1);
m_Hscroll->setNumItems(m_iNumColumns);
m_Hscroll->InitFrameAlignRight(this);
} else if (!cls.numlocalservers) {
DrawNoServers(getFrame());
}
}