openmohaa/code/uilib/uifloatwnd.cpp
smallmodel 6fe1e86b31
Automatically scale UI elements for high resolutions
This fixes UI elements being tiny on high resolutions like 4K. Now most UI elements will scale automatically with resolutions above 1920x1080.
2024-11-30 22:40:00 +01:00

457 lines
8.6 KiB
C++

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "ui_local.h"
CLASS_DECLARATION( UIWidget, UIChildSpaceWidget, NULL )
{
{ NULL, NULL }
};
UIChildSpaceWidget::UIChildSpaceWidget()
{
}
qboolean UIChildSpaceWidget::KeyEvent
(
int key,
unsigned int time
)
{
if (m_parent)
{
//
// Transmit the key event to the parent
//
return m_parent->KeyEvent(key, 0);
}
return qfalse;
}
CLASS_DECLARATION( UIWidget, UIFloatingWindow, NULL )
{
{ &W_LeftMouseDown, &UIFloatingWindow::Pressed },
{ &W_LeftMouseDragged, &UIFloatingWindow::Dragged },
{ &W_LeftMouseUp, &UIFloatingWindow::Released },
{ &UIFloatingWindow::W_ClosePressed, &UIFloatingWindow::ClosePressed },
{ &UIFloatingWindow::W_MinimizePressed, &UIFloatingWindow::MinimizePressed },
{ &W_SizeChanged, &UIFloatingWindow::SizeChanged },
{ &W_Activated, &UIFloatingWindow::OnActivated },
{ NULL, NULL }
};
Event UIFloatingWindow::W_ClosePressed
(
"floatingwindow_close_pressed",
EV_DEFAULT,
NULL,
NULL,
"Signal that the window was closed"
);
Event UIFloatingWindow::W_MinimizePressed
(
"floatingwindow_minimize_pressed",
EV_DEFAULT,
NULL,
NULL,
"Signal that the window was minimized"
);
UIFloatingWindow::UIFloatingWindow()
{
m_clickpoint = UIPoint2D(-20.0, -20.0);
m_isPressed = false;
m_minimized = false;
m_canactivate = true;
m_clicktime = -20000;
// create buttons that compose a window
m_closeButton = new UIButton();
m_minimizeButton = new UIButton();
m_childspace = new UIChildSpaceWidget();
}
UIFloatingWindow::~UIFloatingWindow()
{
}
void UIFloatingWindow::FrameInitialized
(
void
)
{
FrameInitialized(true);
}
void UIFloatingWindow::FrameInitialized
(
bool bHasDragBar
)
{
//
// Initialize the close button
//
m_closeButton->InitFrame(
this,
m_frame.size.width - 18.0 * getHighResScale()[0],
2.0,
16.0 * getHighResScale()[0],
16.0 * getHighResScale()[1],
-1,
"marlett"
);
m_closeButton->setTitle("r");
m_closeButton->setName("closebutton");
//
// Initialize the minimize button
//
m_minimizeButton->InitFrame(
this,
m_frame.size.width - 36.0 * getHighResScale()[0],
2.0,
16.0 * getHighResScale()[0],
16.0 * getHighResScale()[1],
-1,
"marlett"
);
m_minimizeButton->setTitle("0");
m_minimizeButton->setName("minimizebutton");
m_closeButton->Connect(this, W_Button_Pressed, UIFloatingWindow::W_ClosePressed);
m_minimizeButton->Connect(this, W_Button_Pressed, UIFloatingWindow::W_MinimizePressed);
//
// Size event
//
Connect(this, W_SizeChanged, W_SizeChanged);
Connect(this, W_Activated, W_Activated);
//
// Child space
//
if (bHasDragBar)
{
m_childspace->InitFrame(
this,
UIRect2D(2.0, 20.0 * getHighResScale()[1], m_frame.size.width - 4.0, m_frame.size.height - 22.0 * getHighResScale()[1]),
0,
"verdana-12"
);
}
else
{
m_childspace->InitFrame(
this,
UIRect2D(UIPoint2D(0, 0), m_frame.size),
0,
"verdana-12"
);
}
m_childspace->setTitle("Child space");
m_childspace->AllowActivate(true);
}
void UIFloatingWindow::ClosePressed
(
Event *ev
)
{
PostEvent(EV_Remove, 0.0);
}
void UIFloatingWindow::MinimizePressed
(
Event *ev
)
{
UISize2D size = getSize();
if (!m_minimized)
{
m_minimized = true;
// save the hold height
// so the window can be restored later
m_restoredHeight = size.height;
size.height = 20.0 * getHighResScale()[1];
m_minimizeButton->setTitle("1");
}
else
{
m_minimized = false;
size.height = m_restoredHeight;
m_minimizeButton->setTitle("0");
}
setSize(size);
uWinMan.ActivateControl(this);
}
void UIFloatingWindow::Pressed
(
Event *ev
)
{
UIPoint2D p = MouseEventToClientPoint(ev);
m_clickOffset.x = p.x;
m_clickOffset.y = p.y;
if (uid.time - 500 >= m_clicktime) {
m_clicktime = uid.time;
}
else
{
if (fabs(m_clickpoint.x - m_clickOffset.x) > 2.0 || fabs(m_clickpoint.y - m_clickOffset.y) > 2.0) {
m_clicktime = uid.time;
} else {
ProcessEvent(W_MinimizePressed);
m_clicktime = -20000;
}
}
m_clickpoint = m_clickOffset;
if (m_clickOffset.y < 18.0)
{
uWinMan.setFirstResponder(this);
m_isPressed = true;
}
}
void UIFloatingWindow::Released
(
Event *ev
)
{
if (!m_isPressed) {
return;
}
uWinMan.setFirstResponder(NULL);
m_isPressed = false;
OnActivated(NULL);
}
void UIFloatingWindow::Dragged
(
Event *ev
)
{
if (!m_isPressed) {
return;
}
UIPoint2D point = MouseEventToClientPoint(ev);
UIPoint2D newpos;
newpos.x = point.x - m_clickOffset.x;
newpos.y = point.y - m_clickOffset.y;
newpos.x += m_frame.pos.x;
newpos.y += m_frame.pos.y;
setFrame(UIRect2D(newpos, getSize()));
}
void UIFloatingWindow::SizeChanged
(
Event *ev
)
{
UIRect2D childRect;
childRect.pos.x = 2.0;
childRect.pos.y = 20.0 * getHighResScale()[1];
childRect.size.width = m_frame.size.width - 4.0 * getHighResScale()[0];
childRect.size.height = m_frame.size.height - 22.0 * getHighResScale()[1];
if (childRect.size.width <= 0.0 || childRect.size.height <= 0.0) {
return;
}
m_childspace->setFrame(childRect);
m_closeButton->setFrame(UIRect2D(m_frame.size.width - 18.0 * getHighResScale()[0], 2.0, 16.0 * getHighResScale()[0], 16.0 * getHighResScale()[1]));
m_minimizeButton->setFrame(UIRect2D(m_frame.size.width - 36.0 * getHighResScale()[0], 2.0, 16.0 * getHighResScale()[0], 16.0 * getHighResScale()[1]));
}
void UIFloatingWindow::OnActivated
(
Event *ev
)
{
UIWidget* next;
if (!IsActive()) {
return;
}
for (next = m_childspace->getFirstChild(); next; next = m_childspace->getNextChild(next))
{
if (next->CanActivate())
{
uWinMan.ActivateControl(next);
break;
}
}
}
void UIFloatingWindow::OnDeactivated
(
Event *ev
)
{
PostEvent(EV_Remove, 0.0);
}
void UIFloatingWindow::Create
(
UIWidget *parent,
const UIRect2D& rect,
const char *title,
const UColor& bgColor,
const UColor& fgColor
)
{
m_titleColor = bgColor;
m_textColor = fgColor;
setTitle(title);
// actually create the window
InitFrame(parent, rect.pos.x, rect.pos.y, rect.size.width, rect.size.height, 0, "verdana-14");
}
void UIFloatingWindow::Draw
(
void
)
{
UColor titleBar;
UColor textColor;
UBorderColor titleBorder;
UBorderColor windowBorder;
if (IsThisOrChildActive())
{
UColor newColor;
titleBar = m_titleColor;
textColor = m_textColor;
UColorHSV tmp(titleBar);
tmp.s *= 0.75;
tmp.v *= 1.333;
newColor = tmp;
titleBorder.dark = newColor;
titleBorder.reallydark = newColor;
titleBorder.light = newColor;
}
else
{
UColor newColor(0.1125, 0.147, 0.2085, 1.0);
titleBar = newColor;
textColor = UBlack;
titleBorder.CreateSolidBorder(newColor, DARK);
titleBorder.reallydark = newColor;
titleBorder.light = newColor;
}
UColor newColor(0.15, 0.196, 0.278, 1.0);
newColor.ScaleColor(0.666f);
windowBorder.dark = newColor;
windowBorder.reallydark = newColor;
windowBorder.light = newColor;
setForegroundColor(textColor);
m_closeButton->setForegroundColor(textColor);
m_closeButton->setBackgroundColor(titleBar, true);
m_minimizeButton->setForegroundColor(textColor);
m_minimizeButton->setBackgroundColor(titleBar, true);
if (!IsMinimized())
{
DrawBoxWithSolidBorder(
getClientFrame(),
UColor(0.15, 0.195, 0.278, 1.0),
UColor(0.075, 0.097, 0.139, 1.0),
2,
2,
1.0
);
}
const float maxTitleBarHeight = 20 * getHighResScale()[1];
DrawBox(
0.0,
0.0,
m_frame.size.width,
m_frame.size.height > maxTitleBarHeight ? maxTitleBarHeight : m_frame.size.height,
titleBar,
1.0
);
Draw3DBox(
0.0,
0.0,
m_frame.size.width,
m_frame.size.height > maxTitleBarHeight ? maxTitleBarHeight : m_frame.size.height,
false,
titleBorder,
1.0
);
DrawTitle(3.0, 3.0);
}
UIChildSpaceWidget *UIFloatingWindow::getChildSpace
(
void
)
{
return m_childspace;
}
bool UIFloatingWindow::IsMinimized
(
void
)
{
return m_minimized;
}