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This removes coupling between the renderer and UI/client functions. An option USE_RENDERER_DLOPEN was added to specify whether a renderer module should be compiled and loaded, instead of integrating the renderer into the executable directly. This opens the door for a new renderer
85 lines
2.2 KiB
CMake
85 lines
2.2 KiB
CMake
cmake_minimum_required(VERSION 3.12)
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project(omohsdl)
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set(SOURCES_SDL_CLIENT
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"./sdl_input.c"
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)
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set(SOURCES_SDL_GL
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"./sdl_gamma.c"
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"./sdl_glimp.c"
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)
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if (NO_MODERN_DMA)
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list(APPEND SOURCES_SDL "./sdl_snd.c")
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endif()
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add_library(omohsdl_client STATIC ${SOURCES_SDL_CLIENT})
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target_compile_features(omohsdl_client PUBLIC c_variadic_macros)
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target_link_libraries(omohsdl_client PRIVATE qcommon qcommon_standalone)
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if (NO_MODERN_DMA)
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target_compile_definitions(omohsdl_client PRIVATE NO_MODERN_DMA=1)
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endif()
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add_library(omohsdl_gl STATIC ${SOURCES_SDL_GL})
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target_link_libraries(omohsdl_gl PRIVATE qcommon)
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if(${CMAKE_VERSION} VERSION_GREATER "3.11")
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cmake_policy(SET CMP0074 NEW)
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endif()
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add_library(sdllib INTERFACE)
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if(WIN32)
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find_package(SDL2)
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if (SDL2_FOUND)
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string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
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target_include_directories(sdllib INTERFACE ${SDL2_INCLUDE_DIRS})
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target_link_libraries(sdllib INTERFACE ${SDL2_LIBRARIES})
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else()
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message(WARNING "SDL2 not found, falling back to using SDL2 from the source tree")
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target_include_directories(sdllib INTERFACE "../SDL2/include-2.0.22")
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if (MSVC)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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add_library(sdl2 SHARED IMPORTED)
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set_target_properties(sdl2 PROPERTIES
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IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win64/SDL264.lib"
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)
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add_library(sdl2main SHARED IMPORTED)
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set_target_properties(sdl2main PROPERTIES
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IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win64/SDL264main.lib"
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)
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else()
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add_library(sdl2 SHARED IMPORTED)
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set_target_properties(sdl2 PROPERTIES
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IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win32/SDL2.lib"
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)
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add_library(sdl2main SHARED IMPORTED)
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set_target_properties(sdl2main PROPERTIES
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IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win32/SDL2main.lib"
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)
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endif()
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target_link_libraries(sdllib INTERFACE sdl2 sdl2main)
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endif()
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endif()
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elseif(UNIX)
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find_package(SDL2 REQUIRED)
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if (SDL2_FOUND)
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string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
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target_include_directories(sdllib INTERFACE ${SDL2_INCLUDE_DIRS})
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target_link_libraries(sdllib INTERFACE ${SDL2_LIBRARIES})
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endif()
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endif()
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target_link_libraries(omohsdl_client PUBLIC sdllib)
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target_link_libraries(omohsdl_gl PUBLIC sdllib)
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