openmohaa/code/client/cl_invrender.h
2023-12-31 22:02:47 +01:00

121 lines
3.3 KiB
C++

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
class FakkInventory;
typedef enum {
selectsound,
rejectsound,
changesound
} invsound_t;
class FakkItemList : public UIWidget
{
protected:
inventory_type_t *type;
uipopup_describe m_describe[10];
inventory_item_t *m_hoveritem;
inventory_item_t *m_lastmenuitem;
FakkInventory *m_parent;
float m_hovertop;
public:
CLASS_PROTOTYPE(FakkItemList);
FakkItemList();
~FakkItemList();
void VerifyItemUp(inventory_item_t *item, qboolean warpmouse);
void setType(inventory_type_t *t);
void Create(float x, float y, FakkInventory *parent);
bool HasAnyItems(void);
void Draw(void) override;
void OnLeftMouseDown(Event *ev);
void OnRightMouseDown(Event *ev);
void OnLeftMouseUp(Event *ev);
void OnRightMouseUp(Event *ev);
void OnMouseMove(Event *ev);
void OnMouseEnter(Event *ev);
void OnMouseLeave(Event *ev);
void OnMenuKilled(Event *ev);
void EquipItem(Event *ev);
inventory_item_t *getHoverItem() const;
};
class FakkInventory : public UIWidget
{
protected:
inventory_t *m_inv;
SafePtr<FakkItemList> m_currentlist;
inventory_type_t *m_currenttype;
int m_currentitemnum;
public:
CLASS_PROTOTYPE(FakkInventory);
public:
qboolean m_mouse_active;
protected:
void VerifyTypeUp(inventory_type_t *t, qboolean warpmouse);
public:
FakkInventory();
~FakkInventory();
void setInventory(inventory_t *i);
void Draw(void) override;
void OnMouseMove(Event *ev);
void OnMouseLeave(Event *ev);
void OnMouseEnter(Event *ev);
void OnMouseDown(Event *ev);
void WarpTo(const char *name);
void WarpTo(int slotnum);
void NextItem(void);
void PrevItem(void);
qboolean isDying(void);
qboolean KeyEvent(int key, unsigned int time) override;
void PlaySound(invsound_t type);
void Timeout(Event *ev);
void ChangeItem(int sign);
int FindFirstItem(int itemindex, int sign);
};
void CL_Draw3DModel(
float x,
float y,
float w,
float h,
qhandle_t model,
vec3_t origin,
vec3_t rotateoffset,
vec3_t offset,
vec3_t angle,
vec3_t color,
str anim
);
void UI_DoInventory(qboolean activate_mouse);
qboolean UI_CloseInventory(void);