openmohaa/code/gamespy/gstats/track/track.h
2023-02-04 21:00:01 +01:00

49 lines
1.2 KiB
C++

// track.h : main header file for the TRACK application
//
#if !defined(AFX_TRACK_H__0DF04935_1FD6_4741_AEC5_5A40455C0C7F__INCLUDED_)
#define AFX_TRACK_H__0DF04935_1FD6_4741_AEC5_5A40455C0C7F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTrackApp:
// See track.cpp for the implementation of this class
//
class CTrackApp : public CWinApp
{
public:
CTrackApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTrackApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTrackApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TRACK_H__0DF04935_1FD6_4741_AEC5_5A40455C0C7F__INCLUDED_)