openmohaa/code/fgame/game.cpp

48 lines
1.3 KiB
C++

/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// game.cpp : General Game Info.
#include "game.h"
#include "scriptmaster.h"
#include "world.h"
#include "camera.h"
#include "entity.h"
#include "player.h"
#include "dm_manager.h"
Game game;
Game::Game()
{
clients = NULL;
maxclients = 0;
}
Game::~Game() {}
void Game::Archive(Archiver& arc) {}
CLASS_DECLARATION(Listener, Game, NULL) {
{NULL, NULL}
};