openmohaa/code
smallmodel c77fcd2cbc
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Clear the edict model when freeing the edict
This fixes an issue where configstrings or game state chars would overflow when many models (such as actors with random headmodels/headskins) are spawned
2025-02-04 21:28:37 +01:00
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AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Fix bullet hole sometimes not playing 2025-01-28 20:24:14 +01:00
client Add Cvar_CheckRange exports 2025-01-27 00:13:01 +01:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Clear the edict model when freeing the edict 2025-02-04 21:28:37 +01:00
gamespy Add support for additional BSD platforms in platform detection 2025-01-08 11:26:54 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
Launcher Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Make sure to pop the loading screen on error 2024-12-08 18:47:10 +01:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Remove TOKEN_NUMBER (unused) 2024-12-08 18:24:33 +01:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Fix improper check of dir->path empty string 2025-02-04 00:08:37 +01:00
renderercommon Define USE_INTERNAL_JPEG macro for renderer when using the internal JPEG 2024-12-20 23:31:03 +01:00
renderergl1 Define REF_DLL 2025-01-31 20:22:03 +01:00
renderergl2 Define REF_DLL 2025-01-31 20:22:03 +01:00
script Fix IsEntity() and SimpleEntity() improperly returning true when the listener is NULL 2025-01-18 15:43:20 +01:00
sdl Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Add Cvar_CheckRange exports 2025-01-27 00:13:01 +01:00
skeletor Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
sys Link against rt 2025-01-11 23:50:33 +01:00
tiki Fix a terrible mistake in TIKI_FindTiki with uninitialized variable 2024-12-18 19:31:21 +01:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Make UColor constant 2025-01-07 00:40:11 +01:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00