openmohaa/code
2023-01-29 23:11:19 +01:00
..
AL Hard reset 2016-03-27 11:49:47 +02:00
asm Hard reset 2016-03-27 11:49:47 +02:00
botlib Hard reset 2016-03-27 11:49:47 +02:00
bspc Hard reset 2016-03-27 11:49:47 +02:00
cgame Multiple/general imporvements. 2019-06-25 01:17:10 +02:00
cgame_hook Lot of changes 2016-08-13 18:32:13 +02:00
client Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
game Fixed inactivity spectator 2023-01-29 22:58:04 +01:00
jpeg-8c Hard reset 2016-03-27 11:49:47 +02:00
libcurl/curl Hard reset 2016-03-27 11:49:47 +02:00
libmad/include Hard reset 2016-03-27 11:49:47 +02:00
libs Hard reset 2016-03-27 11:49:47 +02:00
mohcgame Hard reset 2016-03-27 11:49:47 +02:00
mohui Hard reset 2016-03-27 11:49:47 +02:00
null Fixed openmohaa console not executing anything 2017-02-19 22:00:42 +01:00
png Hard reset 2016-03-27 11:49:47 +02:00
qcommon Set a version that reflects more the state of the project: 0.49 = half almost working (only server, alpha) 2023-01-29 23:11:19 +01:00
renderer_gl3 Hard reset 2016-03-27 11:49:47 +02:00
renderercommon Hard reset 2016-03-27 11:49:47 +02:00
renderergl2 Lot of changes 2016-08-13 18:32:13 +02:00
script Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
sdl Hard reset 2016-03-27 11:49:47 +02:00
SDL2/include Hard reset 2016-03-27 11:49:47 +02:00
server Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
skeletor Moved skeletor_imports 2023-01-29 22:55:26 +01:00
sys Game version improvement 2023-01-29 22:58:23 +01:00
tiki Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
tools Hard reset 2016-03-27 11:49:47 +02:00
uilib Hard reset 2016-03-27 11:49:47 +02:00