openmohaa/code/skeletor
2023-01-30 00:26:30 +01:00
..
bonetable.cpp Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
skeletor.cpp optimization for GetBoneFrame: return a reference instead of a copy 2023-01-30 00:26:30 +01:00
skeletor.h optimization for GetBoneFrame: return a reference instead of a copy 2023-01-30 00:26:30 +01:00
skeletor_animation_file_format.h Hard reset 2016-03-27 11:49:47 +02:00
skeletor_imports.cpp Fixed compiler warnings by removing tiki.h inclusion from qcommon.h 2023-01-30 00:23:47 +01:00
skeletor_internal.h Fixed compiler warnings by removing tiki.h inclusion from qcommon.h 2023-01-30 00:23:47 +01:00
skeletor_loadanimation.cpp Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
skeletor_model_file_format.h Hard reset 2016-03-27 11:49:47 +02:00
skeletor_model_files.cpp Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
skeletor_name_lists.h Lot of changes 2016-08-13 18:32:13 +02:00
skeletor_utilities.cpp Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
skeletorbones.cpp Fixed compiler warnings by removing tiki.h inclusion from qcommon.h 2023-01-30 00:23:47 +01:00
SkelMat3.h Hard reset 2016-03-27 11:49:47 +02:00
SkelMat4.h Fixed seeking in PK3 2017-07-21 04:21:00 +02:00
SkelQuat.h Hard reset 2016-03-27 11:49:47 +02:00
SkelVec3.h Hard reset 2016-03-27 11:49:47 +02:00
SkelVec4.h Hard reset 2016-03-27 11:49:47 +02:00
tokenizer.cpp Hard reset 2016-03-27 11:49:47 +02:00
tokenizer.h Hard reset 2016-03-27 11:49:47 +02:00