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74 lines
2 KiB
C++
74 lines
2 KiB
C++
// Voice2BuddyMFCDlg.h : header file
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//
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#if !defined(AFX_VOICE2BUDDYMFCDLG_H__F4BA3DE6_2C65_4B7D_A1BC_A9C3BAF53DEE__INCLUDED_)
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#define AFX_VOICE2BUDDYMFCDLG_H__F4BA3DE6_2C65_4B7D_A1BC_A9C3BAF53DEE__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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/////////////////////////////////////////////////////////////////////////////
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// CVoice2BuddyMFCDlg dialog
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#include "../../gp/gp.h"
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#include "SetupDlg.h"
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class CVoice2BuddyMFCDlg : public CDialog
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{
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// Non MFC
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public:
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GPConnection m_GP;
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BOOL m_Initialized;
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BOOL m_Connected;
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unsigned int m_NNCookie;
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GPProfile m_InvitedPlayer; // the last player we invited
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GPProfile m_MyProfileId; // the local player's profile id
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VoiceSetupInfo m_SetupInfo;
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void DoLogin(const CString& theEmail, const CString& theNickname, const CString& thePassword);
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// Construction
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public:
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CVoice2BuddyMFCDlg(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CVoice2BuddyMFCDlg)
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enum { IDD = IDD_VOICE2BUDDYMFC_DIALOG };
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CButton m_SetupButton;
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CButton m_VoiceChatButton;
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CListBox m_BuddyList;
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//}}AFX_DATA
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CVoice2BuddyMFCDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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HICON m_hIcon;
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// Generated message map functions
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//{{AFX_MSG(CVoice2BuddyMFCDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
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afx_msg void OnPaint();
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afx_msg HCURSOR OnQueryDragIcon();
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afx_msg void OnSetup();
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afx_msg void OnVoiceChat();
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afx_msg void OnExit();
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnDestroy();
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afx_msg void OnSelchangeBuddylist();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_VOICE2BUDDYMFCDLG_H__F4BA3DE6_2C65_4B7D_A1BC_A9C3BAF53DEE__INCLUDED_)
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