mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
1081 lines
36 KiB
C++
1081 lines
36 KiB
C++
/*
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===========================================================================
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Copyright (C) 2023 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// tiki_skel.cpp : TIKI skeletor loader
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//
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// Some part of the code uses CopyLittleLong / LongNoSwapPtr, etc. because some CPUs can't read misaligned memory
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//
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#include "q_shared.h"
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#include "qcommon.h"
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#include "../skeletor/skeletor.h"
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#include "../client/client.h"
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#include "tiki.h"
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/*
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===============
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LoadBoneFromBuffer2
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===============
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*/
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void LoadBoneFromBuffer2(boneFileData_t *fileData, boneData_t *boneData)
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{
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char *newChannelName;
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char *newBoneRefName;
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int i;
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memset(boneData, 0, sizeof(boneData_t));
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boneData->channel = skeletor_c::m_boneNames.RegisterChannel(fileData->name);
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boneData->boneType = fileData->boneType;
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if (boneData->boneType == SKELBONE_HOSEROT) {
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i = LittleLongPtr(fileData->parent[fileData->ofsBaseData + 4]);
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if (i == 1) {
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boneData->boneType = SKELBONE_HOSEROTPARENT;
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} else if (i == 2) {
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boneData->boneType = SKELBONE_HOSEROTBOTH;
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}
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}
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newChannelName = (char *)fileData + fileData->ofsChannelNames;
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boneData->numChannels = skelBone_Base::GetNumChannels(boneData->boneType);
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for (i = 0; i < boneData->numChannels; i++) {
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boneData->channelIndex[i] = skeletor_c::m_channelNames.RegisterChannel(newChannelName);
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if (boneData->channelIndex[i] < 0) {
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SKEL_Warning("Channel named %s not added. (Bone will not work without it)\n", newChannelName);
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boneData->boneType = SKELBONE_ZERO;
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}
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newChannelName += strlen(newChannelName) + 1;
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}
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newBoneRefName = (char *)fileData + fileData->ofsBoneNames;
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boneData->numRefs = skelBone_Base::GetNumBoneRefs(boneData->boneType);
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for (i = 0; i < boneData->numRefs; i++) {
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boneData->refIndex[i] = skeletor_c::m_boneNames.RegisterChannel(newBoneRefName);
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newBoneRefName += strlen(newBoneRefName) + 1;
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}
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if (!strcmp(fileData->parent, SKEL_BONENAME_WORLD)) {
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boneData->parent = -1;
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} else {
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boneData->parent = skeletor_c::m_boneNames.RegisterChannel(fileData->parent);
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}
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switch (boneData->boneType) {
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case SKELBONE_ROTATION:
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{
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float *baseData = (float *)((char *)fileData + fileData->ofsBaseData);
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CopyLittleLong(&boneData->offset[0], &baseData[0]);
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CopyLittleLong(&boneData->offset[1], &baseData[1]);
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CopyLittleLong(&boneData->offset[2], &baseData[2]);
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break;
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}
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case SKELBONE_IKSHOULDER:
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{
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float *baseData = (float *)((char *)fileData + fileData->ofsBaseData);
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CopyLittleLong(&boneData->offset[0], &baseData[4]);
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CopyLittleLong(&boneData->offset[1], &baseData[5]);
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CopyLittleLong(&boneData->offset[2], &baseData[6]);
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break;
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}
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case SKELBONE_IKELBOW:
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case SKELBONE_IKWRIST:
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{
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float *pBaseData = (float *)((char *)fileData + fileData->ofsBaseData);
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vec3_t baseData;
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CopyLittleLong(&baseData[0], &pBaseData[0]);
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CopyLittleLong(&baseData[1], &pBaseData[1]);
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CopyLittleLong(&baseData[2], &pBaseData[2]);
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boneData->length = VectorLength(baseData);
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break;
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}
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case SKELBONE_AVROT:
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{
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float *baseData = (float *)((char *)fileData + fileData->ofsBaseData);
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CopyLittleLong(&boneData->length, &baseData[0]);
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CopyLittleLong(&boneData->offset[0], &baseData[1]);
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CopyLittleLong(&boneData->offset[1], &baseData[2]);
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CopyLittleLong(&boneData->offset[2], &baseData[3]);
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break;
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}
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case SKELBONE_HOSEROT:
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case SKELBONE_HOSEROTBOTH:
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case SKELBONE_HOSEROTPARENT:
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{
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float *baseData = (float *)((char *)fileData + fileData->ofsBaseData);
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CopyLittleLong(&boneData->offset[0], &baseData[3]);
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CopyLittleLong(&boneData->offset[1], &baseData[4]);
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CopyLittleLong(&boneData->offset[2], &baseData[5]);
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CopyLittleLong(&boneData->bendRatio, &baseData[0]);
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CopyLittleLong(&boneData->bendMax, &baseData[1]);
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CopyLittleLong(&boneData->spinRatio, &baseData[2]);
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break;
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}
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default:
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break;
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}
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}
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/*
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===============
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TIKI_CacheFileSkel
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===============
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*/
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void TIKI_CacheFileSkel(skelHeader_t *pHeader, skelcache_t *cache, int length)
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{
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skelHeaderGame_t *pSkel;
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skelSurfaceGame_t *pGameSurf;
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skelSurface_t *pSurf;
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int i, j, k;
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size_t nSurfBytes;
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size_t nBoneBytes;
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size_t nBoxBytes;
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size_t nMorphBytes;
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size_t nVertBytes;
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size_t nTriBytes;
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byte *start_gs_ptr;
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byte *max_gs_ptr;
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byte *gs_ptr = NULL;
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pSurf = (skelSurface_t *)((byte *)pHeader + pHeader->ofsSurfaces);
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nSurfBytes = 0;
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for (i = 0; i < pHeader->numSurfaces; i++) {
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skeletorVertex_t *pVert = (skeletorVertex_t *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsVerts));
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const int numVerts = LongNoSwapPtr(&pSurf->numVerts);
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nVertBytes = 0;
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for (j = 0; j < numVerts; j++) {
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const int numMorphs = LongNoSwapPtr(&pVert->numMorphs);
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const int numWeights = LongNoSwapPtr(&pVert->numWeights);
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int iOffset = sizeof(skeletorMorph_t) * numMorphs;
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iOffset += sizeof(skelWeight_t) * numWeights;
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iOffset += sizeof(skeletorVertex_t);
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nVertBytes += iOffset;
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pVert = (skeletorVertex_t *)((byte *)pVert + iOffset);
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}
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nSurfBytes += sizeof(skelSurfaceGame_t);
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// triangles
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nSurfBytes += LongNoSwapPtr(&pSurf->numTriangles) * sizeof(skelIndex_t) * 3;
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nSurfBytes = PAD(nSurfBytes, sizeof(void *));
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// vertices
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nSurfBytes += nVertBytes;
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nSurfBytes = PAD(nSurfBytes, sizeof(void *));
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// collapse
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nSurfBytes += numVerts * sizeof(skelIndex_t);
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if (pHeader->version > TIKI_SKB_HEADER_VER_3) {
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// collapse indices
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nSurfBytes += numVerts * sizeof(skelIndex_t);
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}
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pSurf = (skelSurface_t *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsEnd));
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}
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nBoneBytes = pHeader->numBones * sizeof(boneData_t);
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nBoxBytes = 0;
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nMorphBytes = 0;
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if (pHeader->version > TIKI_SKB_HEADER_VERSION) {
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char *pMorphTargets;
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intptr_t nLen;
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nBoxBytes = pHeader->numBoxes * sizeof(skelHitBox_t);
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pMorphTargets = (char *)((byte *)pHeader + pHeader->ofsMorphTargets);
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if (pHeader->ofsMorphTargets > 0 || (pHeader->ofsMorphTargets + pHeader->numMorphTargets) < length) {
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for (i = 0; i < pHeader->numMorphTargets; i++) {
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nLen = strlen(pMorphTargets) + 1;
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nMorphBytes += nLen;
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pMorphTargets += nLen;
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}
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} else {
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nMorphBytes = pHeader->numMorphTargets;
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}
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} else if (pHeader->version == TIKI_SKB_HEADER_VERSION) {
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nBoxBytes = pHeader->numBoxes * sizeof(skelHitBox_t);
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}
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cache->size = sizeof(skelHeaderGame_t);
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cache->size += nSurfBytes;
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cache->size = PAD(cache->size, sizeof(void *));
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cache->size += nBoneBytes;
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cache->size = PAD(cache->size, sizeof(void *));
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cache->size += nBoxBytes;
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cache->size = PAD(cache->size, sizeof(void *));
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cache->size += nMorphBytes;
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cache->skel = pSkel = (skelHeaderGame_t *)TIKI_Alloc(cache->size);
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byte *start_ptr = (byte *)pSkel;
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byte *max_ptr = start_ptr + cache->size;
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byte *ptr = start_ptr + sizeof(skelHeaderGame_t);
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pSkel->version = pHeader->version;
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pSkel->numSurfaces = pHeader->numSurfaces;
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pSkel->numBones = pHeader->numBones;
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pSkel->pSurfaces = (skelSurfaceGame_t *)ptr;
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ptr += nSurfBytes;
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ptr = (byte *)PADP(ptr, sizeof(void *));
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pSkel->pBones = (boneData_t *)ptr;
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ptr += nBoneBytes;
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ptr = (byte *)PADP(ptr, sizeof(void *));
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pSkel->numBoxes = pHeader->numBoxes;
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pSkel->pBoxes = (skelHitBox_t *)ptr;
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ptr += nBoxBytes;
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ptr = (byte *)PADP(ptr, sizeof(void *));
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pSkel->pLOD = NULL;
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pSkel->numMorphTargets = pHeader->numMorphTargets;
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pSkel->pMorphTargets = (char *)ptr;
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ptr += nMorphBytes;
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ptr = (byte *)PADP(ptr, sizeof(void *));
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memcpy(pSkel->name, pHeader->name, sizeof(pSkel->name));
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for (i = 0; i < sizeof(pSkel->lodIndex) / sizeof(pSkel->lodIndex[0]); i++) {
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pSkel->lodIndex[i] = LongNoSwapPtr(&pHeader->lodIndex[i]);
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}
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pSurf = (skelSurface_t *)((byte *)pHeader + pHeader->ofsSurfaces);
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pGameSurf = pSkel->pSurfaces;
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for (i = 0; i < pHeader->numSurfaces; i++) {
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size_t nBytesUsed;
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skeletorVertex_t *pVert;
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const int numTriangles = LongNoSwapPtr(&pSurf->numTriangles);
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const int numVerts = LongNoSwapPtr(&pSurf->numVerts);
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nTriBytes = numTriangles * sizeof(skelIndex_t) * 3;
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nSurfBytes = 0;
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if (pHeader->version > TIKI_SKB_HEADER_VER_3) {
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nSurfBytes = numVerts * sizeof(skelIndex_t);
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}
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pVert = (skeletorVertex_t *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsVerts));
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nVertBytes = 0;
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for (j = 0; j < numVerts; j++) {
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const int numMorphs = LongNoSwapPtr(&pVert->numMorphs);
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const int numWeights = LongNoSwapPtr(&pVert->numWeights);
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int iOffset = sizeof(skeletorMorph_t) * numMorphs;
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iOffset += sizeof(skelWeight_t) * numWeights;
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iOffset += sizeof(skeletorVertex_t);
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nVertBytes += iOffset;
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pVert = (skeletorVertex_t *)((byte *)pVert + iOffset);
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}
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nBytesUsed = sizeof(skelSurfaceGame_t);
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nBytesUsed += nTriBytes;
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nBytesUsed = PAD(nBytesUsed, sizeof(void *));
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nBytesUsed += nVertBytes;
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nBytesUsed = PAD(nBytesUsed, sizeof(void *));
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nBytesUsed += nSurfBytes;
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start_gs_ptr = (byte *)pGameSurf;
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max_gs_ptr = (byte *)pGameSurf + nBytesUsed;
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gs_ptr = start_gs_ptr + sizeof(skelSurfaceGame_t);
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pGameSurf->ident = LongNoSwapPtr(&pSurf->ident);
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pGameSurf->numTriangles = numTriangles;
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pGameSurf->numVerts = numVerts;
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pGameSurf->pStaticXyz = NULL;
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pGameSurf->pStaticNormal = NULL;
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pGameSurf->pStaticTexCoords = NULL;
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pGameSurf->pTriangles = (skelIndex_t *)gs_ptr;
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gs_ptr += nTriBytes;
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gs_ptr = (byte *)PADP(gs_ptr, sizeof(void *));
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pGameSurf->pVerts = (skeletorVertex_t *)gs_ptr;
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gs_ptr += nVertBytes;
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gs_ptr = (byte *)PADP(gs_ptr, sizeof(void *));
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pGameSurf->pCollapse = (skelIndex_t *)gs_ptr;
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gs_ptr += sizeof(*pGameSurf->pCollapse) * numVerts;
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if (pHeader->version > TIKI_SKB_HEADER_VER_3) {
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pGameSurf->pCollapseIndex = (skelIndex_t*)gs_ptr;
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gs_ptr += sizeof(*pGameSurf->pCollapseIndex) * numVerts;
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}
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memcpy(pGameSurf->name, pSurf->name, sizeof(pGameSurf->name));
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if (pGameSurf->numTriangles) {
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const int *pTriangles = (const int *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsTriangles));
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for (j = 0; j < numTriangles; j++) {
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pGameSurf->pTriangles[j * 3 + 0] = LongNoSwapPtr(&pTriangles[j * 3 + 0]);
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pGameSurf->pTriangles[j * 3 + 1] = LongNoSwapPtr(&pTriangles[j * 3 + 1]);
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pGameSurf->pTriangles[j * 3 + 2] = LongNoSwapPtr(&pTriangles[j * 3 + 2]);
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}
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} else {
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pGameSurf->pTriangles = NULL;
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}
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if (pGameSurf->numVerts) {
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skeletorVertex_t *skelVert = pGameSurf->pVerts;
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pVert = (skeletorVertex_t *)((char *)pSurf + LongNoSwapPtr(&pSurf->ofsVerts));
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for (j = 0; j < pGameSurf->numVerts; j++) {
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const int numMorphs = LongNoSwapPtr(&pVert->numMorphs);
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const int numWeights = LongNoSwapPtr(&pVert->numWeights);
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int iOffset = sizeof(skeletorMorph_t) * numMorphs;
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iOffset += sizeof(skelWeight_t) * numWeights;
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iOffset += sizeof(skeletorVertex_t);
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skelVert->normal[0] = FloatNoSwapPtr(&pVert->normal[0]);
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skelVert->normal[1] = FloatNoSwapPtr(&pVert->normal[1]);
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skelVert->normal[2] = FloatNoSwapPtr(&pVert->normal[2]);
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skelVert->texCoords[0] = FloatNoSwapPtr(&pVert->texCoords[0]);
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skelVert->texCoords[1] = FloatNoSwapPtr(&pVert->texCoords[1]);
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skelVert->numWeights = numWeights;
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skelVert->numMorphs = numMorphs;
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// copy morphs
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skeletorMorph_t *pMorph = (skeletorMorph_t *)((byte *)pVert + sizeof(skeletorVertex_t));
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skeletorMorph_t *skelMorph = (skeletorMorph_t *)((byte *)skelVert + sizeof(skeletorVertex_t));
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for (k = 0; k < numMorphs; k++, pMorph++, skelMorph++) {
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skelMorph->morphIndex = LongNoSwapPtr(&pMorph->morphIndex);
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skelMorph->offset[0] = FloatNoSwapPtr(&pMorph->offset[0]);
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skelMorph->offset[1] = FloatNoSwapPtr(&pMorph->offset[1]);
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skelMorph->offset[2] = FloatNoSwapPtr(&pMorph->offset[2]);
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}
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skelWeight_t *pWeight = (skelWeight_t *)((byte *)pMorph);
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skelWeight_t *skelWeight = (skelWeight_t *)((byte *)skelMorph);
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for (k = 0; k < numWeights; k++, skelWeight++, pWeight++) {
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skelWeight->boneIndex = LongNoSwapPtr(&pWeight->boneIndex);
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skelWeight->boneWeight = FloatNoSwapPtr(&pWeight->boneWeight);
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skelWeight->offset[0] = FloatNoSwapPtr(&pWeight->offset[0]);
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skelWeight->offset[1] = FloatNoSwapPtr(&pWeight->offset[1]);
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skelWeight->offset[2] = FloatNoSwapPtr(&pWeight->offset[2]);
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}
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pVert = (skeletorVertex_t *)((byte *)pVert + iOffset);
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skelVert = (skeletorVertex_t *)((byte *)skelVert + iOffset);
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}
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assert((byte *)skelVert - (byte *)pGameSurf <= (byte *)pGameSurf->pCollapse - (byte *)pGameSurf);
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const int *pCollapse = (const int *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsCollapse));
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for (j = 0; j < numVerts; j++) {
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pGameSurf->pCollapse[j] = LongNoSwapPtr(&pCollapse[j]);
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}
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if (pHeader->version > TIKI_SKB_HEADER_VER_3) {
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const int *pCollapseIndex = (const int *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsCollapseIndex));
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for (j = 0; j < numVerts; j++) {
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pGameSurf->pCollapseIndex[j] = LongNoSwapPtr(&pCollapseIndex[j]);
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}
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} else {
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pGameSurf->pCollapseIndex = NULL;
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}
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} else {
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pGameSurf->pVerts = NULL;
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pGameSurf->pCollapse = NULL;
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pGameSurf->pCollapseIndex = NULL;
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}
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if (i != pHeader->numSurfaces - 1) {
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pGameSurf->pNext = (skelSurfaceGame_t *)gs_ptr;
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pGameSurf = pGameSurf->pNext;
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pSurf = (skelSurface_t *)((byte *)pSurf + LongNoSwapPtr(&pSurf->ofsEnd));
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}
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}
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pGameSurf->pNext = NULL;
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assert(((byte *)pGameSurf - (byte *)pSkel) <= cache->size);
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if (nBoneBytes) {
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if (pHeader->version <= TIKI_SKB_HEADER_VERSION) {
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skelBoneName_t *TIKI_bones = (skelBoneName_t *)((byte *)pHeader + LongNoSwapPtr(&pHeader->ofsBones));
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for (i = 0; i < pSkel->numBones; i++) {
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const char *boneName;
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if (TIKI_bones->parent == -1) {
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boneName = SKEL_BONENAME_WORLD;
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} else {
|
|
boneName = TIKI_bones[TIKI_bones->parent].name;
|
|
}
|
|
|
|
CreatePosRotBoneData(TIKI_bones->name, boneName, &pSkel->pBones[i]);
|
|
TIKI_bones++;
|
|
}
|
|
} else {
|
|
boneFileData_t *boneBuffer = (boneFileData_t *)((byte *)pHeader + LongNoSwapPtr(&pHeader->ofsBones));
|
|
for (i = 0; i < pSkel->numBones; i++) {
|
|
LoadBoneFromBuffer2(boneBuffer, &pSkel->pBones[i]);
|
|
boneBuffer = (boneFileData_t *)((byte *)boneBuffer + LongNoSwapPtr(&boneBuffer->ofsEnd));
|
|
}
|
|
}
|
|
} else {
|
|
pSkel->numBones = 0;
|
|
pSkel->pBones = NULL;
|
|
}
|
|
|
|
if (pHeader->version <= TIKI_SKB_HEADER_VER_3) {
|
|
pSkel->numBoxes = 0;
|
|
pSkel->pBoxes = NULL;
|
|
pSkel->numMorphTargets = 0;
|
|
pSkel->pMorphTargets = NULL;
|
|
return;
|
|
}
|
|
|
|
if (nBoxBytes) {
|
|
if (pHeader->ofsBoxes <= 0 || (nBoxBytes + pHeader->ofsBoxes) > length) {
|
|
Com_Printf("^~^~^ Box data is corrupted for '%s'\n", cache->path);
|
|
pSkel->numBoxes = 0;
|
|
pSkel->pBoxes = NULL;
|
|
} else {
|
|
memcpy(pSkel->pBoxes, ((byte *)pHeader + pHeader->ofsBoxes), nBoxBytes);
|
|
}
|
|
} else {
|
|
pSkel->numBoxes = 0;
|
|
pSkel->pBoxes = NULL;
|
|
}
|
|
|
|
if (pHeader->version <= TIKI_SKB_HEADER_VERSION) {
|
|
pSkel->numMorphTargets = 0;
|
|
pSkel->pMorphTargets = NULL;
|
|
return;
|
|
}
|
|
|
|
if (nMorphBytes) {
|
|
if (pHeader->ofsMorphTargets <= 0 || (nMorphBytes + pHeader->ofsMorphTargets) > length) {
|
|
Com_Printf("^~^~^ Morph targets data is corrupted for '%s'\n", cache->path);
|
|
pSkel->numMorphTargets = 0;
|
|
pSkel->pMorphTargets = NULL;
|
|
} else {
|
|
memcpy(pSkel->pMorphTargets, ((byte *)pHeader + pHeader->ofsMorphTargets), nMorphBytes);
|
|
}
|
|
} else {
|
|
pSkel->numMorphTargets = 0;
|
|
pSkel->pMorphTargets = NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_SortLOD
|
|
===============
|
|
*/
|
|
void TIKI_SortLOD(skelHeaderGame_t *skelmodel)
|
|
{
|
|
skelSurfaceGame_t *surf;
|
|
int render_count;
|
|
int nTriVerts;
|
|
int i;
|
|
int collapse[TIKI_MAX_VERTEXES];
|
|
int iTemp;
|
|
|
|
for (surf = skelmodel->pSurfaces; surf != NULL; surf = surf->pNext) {
|
|
for (i = 0; i < surf->numVerts; i++) {
|
|
collapse[i] = i;
|
|
}
|
|
|
|
render_count = surf->numTriangles * 3;
|
|
|
|
nTriVerts = surf->numVerts - 1;
|
|
while (nTriVerts > 1) {
|
|
for (i = nTriVerts; i > 1; i--) {
|
|
if (surf->pCollapseIndex[i - 1] != surf->pCollapseIndex[i]) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
nTriVerts = i - 1;
|
|
for (; i < surf->numVerts; i++) {
|
|
collapse[i] = collapse[surf->pCollapse[i]];
|
|
}
|
|
|
|
i = 0;
|
|
while (i < render_count) {
|
|
if (collapse[surf->pTriangles[i]] != collapse[surf->pTriangles[i + 1]]
|
|
&& collapse[surf->pTriangles[i + 1]] != collapse[surf->pTriangles[i + 2]]
|
|
&& collapse[surf->pTriangles[i + 2]] != collapse[surf->pTriangles[i]]) {
|
|
i += 3;
|
|
} else {
|
|
render_count -= 3;
|
|
|
|
iTemp = surf->pTriangles[i];
|
|
surf->pTriangles[i] = surf->pTriangles[render_count];
|
|
surf->pTriangles[render_count] = iTemp;
|
|
|
|
iTemp = surf->pTriangles[i + 1];
|
|
surf->pTriangles[i + 1] = surf->pTriangles[render_count + 1];
|
|
surf->pTriangles[render_count + 1] = iTemp;
|
|
|
|
iTemp = surf->pTriangles[i + 2];
|
|
surf->pTriangles[i + 2] = surf->pTriangles[render_count + 2];
|
|
surf->pTriangles[render_count + 2] = iTemp;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_LoadSKB
|
|
===============
|
|
*/
|
|
qboolean TIKI_LoadSKB(const char *path, skelcache_t *cache)
|
|
{
|
|
int i, j, k;
|
|
skelHeader_t *pheader;
|
|
skelSurface_t *surf;
|
|
int version;
|
|
unsigned int header;
|
|
int length;
|
|
char *buf;
|
|
int totalVerts;
|
|
int newLength;
|
|
skelHeader_t *newHeader;
|
|
skelSurface_t *oldSurf;
|
|
skelSurface_t *newSurf;
|
|
|
|
length = TIKI_ReadFileEx(path, (void **)&buf, true);
|
|
if (length < 0) {
|
|
TIKI_DPrintf("Tiki:LoadAnim Couldn't load %s\n", path);
|
|
return qfalse;
|
|
}
|
|
|
|
pheader = (skelHeader_t *)TIKI_Alloc(length);
|
|
memcpy(pheader, buf, length);
|
|
TIKI_FreeFile(buf);
|
|
memset(cache, 0, sizeof(skelcache_t));
|
|
strncpy(cache->path, path, sizeof(cache->path));
|
|
|
|
header = pheader->ident;
|
|
if (header != TIKI_SKB_HEADER_IDENT) {
|
|
TIKI_Error("TIKI_LoadSKB: Tried to load '%s' as a skeletal base frame (File has invalid header)\n", path);
|
|
TIKI_Free(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
version = LittleLong(pheader->version);
|
|
if (version != TIKI_SKB_HEADER_VER_3 && version != TIKI_SKB_HEADER_VERSION) {
|
|
TIKI_Error(
|
|
"TIKI_LoadSKB: %s has wrong version (%i should be %i or %i)\n",
|
|
path,
|
|
version,
|
|
TIKI_SKB_HEADER_VER_3,
|
|
TIKI_SKB_HEADER_VERSION
|
|
);
|
|
TIKI_Free(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
surf = (skelSurface_t *)((char *)pheader + pheader->ofsSurfaces);
|
|
for (i = 0; i < pheader->numSurfaces; i++) {
|
|
if (surf->numVerts > TIKI_MAX_VERTEXES) {
|
|
TIKI_Error(
|
|
"TIKI_LoadSKB: %s has more than %i verts on a surface (%i)", path, TIKI_MAX_VERTEXES, surf->numVerts
|
|
);
|
|
TIKI_Free(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
if (surf->numTriangles > TIKI_MAX_TRIANGLES) {
|
|
TIKI_Error(
|
|
"TIKI_LoadSKB: %s has more than %i triangles on a surface (%i)",
|
|
path,
|
|
TIKI_MAX_TRIANGLES,
|
|
surf->numTriangles
|
|
);
|
|
TIKI_Free(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
surf = (skelSurface_t *)((char *)surf + surf->ofsEnd);
|
|
}
|
|
|
|
if (pheader->numBones > TIKI_MAX_BONES) {
|
|
TIKI_Error("TIKI_LoadSKB: %s has more than %i bones (%i)\n", path, TIKI_MAX_BONES, pheader->numBones);
|
|
TIKI_Free(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
totalVerts = 0;
|
|
surf = (skelSurface_t *)((byte *)pheader + pheader->ofsSurfaces);
|
|
for (i = 0; i < pheader->numSurfaces; i++) {
|
|
totalVerts += surf->numVerts;
|
|
surf = (skelSurface_t *)((byte *)surf + surf->ofsEnd);
|
|
}
|
|
|
|
newLength = totalVerts * sizeof(unsigned int);
|
|
newHeader = (skelHeader_t *)TIKI_Alloc(length + newLength);
|
|
memcpy(newHeader, pheader, pheader->ofsSurfaces);
|
|
|
|
if (newHeader->ofsBones > newHeader->ofsSurfaces) {
|
|
newHeader->ofsBones += newLength;
|
|
}
|
|
if (newHeader->ofsBoxes > newHeader->ofsSurfaces) {
|
|
newHeader->ofsBoxes += newLength;
|
|
}
|
|
if (newHeader->ofsEnd > newHeader->ofsSurfaces) {
|
|
newHeader->ofsEnd += newLength;
|
|
}
|
|
|
|
oldSurf = (skelSurface_t *)((byte *)pheader + pheader->ofsSurfaces);
|
|
newSurf = (skelSurface_t *)((byte *)newHeader + newHeader->ofsSurfaces);
|
|
|
|
for (i = 0; i < pheader->numSurfaces; i++) {
|
|
skeletorVertex_t *newVerts;
|
|
skelVertex_t *oldVerts;
|
|
|
|
memcpy(newSurf, oldSurf, oldSurf->ofsVerts);
|
|
if (newSurf->ofsCollapse > newSurf->ofsVerts) {
|
|
newSurf->ofsCollapse += sizeof(unsigned int) * newSurf->numVerts;
|
|
}
|
|
if (newSurf->ofsCollapseIndex > newSurf->ofsVerts) {
|
|
newSurf->ofsCollapseIndex += sizeof(unsigned int) * newSurf->numVerts;
|
|
}
|
|
if (newSurf->ofsTriangles > newSurf->ofsVerts) {
|
|
newSurf->ofsTriangles += sizeof(unsigned int) * newSurf->numVerts;
|
|
}
|
|
if (newSurf->ofsEnd > newSurf->ofsVerts) {
|
|
newSurf->ofsEnd += sizeof(unsigned int) * newSurf->numVerts;
|
|
}
|
|
|
|
oldVerts = (skelVertex_t *)((byte *)oldSurf + oldSurf->ofsVerts);
|
|
newVerts = (skeletorVertex_t *)((byte *)newSurf + newSurf->ofsVerts);
|
|
|
|
for (j = 0; j < oldSurf->numVerts; j++) {
|
|
VectorCopy(oldVerts->normal, newVerts->normal);
|
|
newVerts->texCoords[0] = oldVerts->texCoords[0];
|
|
newVerts->texCoords[1] = oldVerts->texCoords[1];
|
|
newVerts->numMorphs = 0;
|
|
newVerts->numWeights = oldVerts->numWeights;
|
|
|
|
skelWeight_t *newWeights = (skelWeight_t *)((byte *)newVerts + sizeof(skeletorVertex_t));
|
|
|
|
for (k = 0; k < oldVerts->numWeights; k++) {
|
|
memcpy(newWeights, &oldVerts->weights[k], sizeof(skelWeight_t));
|
|
newWeights++;
|
|
}
|
|
|
|
oldVerts = (skelVertex_t *)((byte *)oldVerts + sizeof(skelWeight_t) * oldVerts->numWeights
|
|
+ (sizeof(skelVertex_t) - sizeof(skelWeight_t)));
|
|
newVerts = (skeletorVertex_t *)((byte *)newVerts + sizeof(skeletorVertex_t)
|
|
+ sizeof(skelWeight_t) * newVerts->numWeights);
|
|
}
|
|
|
|
memcpy(newVerts, oldVerts, oldSurf->ofsEnd - ((byte *)oldVerts - (byte *)oldSurf));
|
|
oldSurf = (skelSurface_t *)((byte *)oldSurf + oldSurf->ofsEnd);
|
|
newSurf = (skelSurface_t *)((byte *)newSurf + newSurf->ofsEnd);
|
|
}
|
|
|
|
memcpy(newSurf, oldSurf, pheader->ofsEnd - ((char *)oldSurf - (char *)pheader));
|
|
TIKI_Free(pheader);
|
|
TIKI_CacheFileSkel(newHeader, cache, length);
|
|
TIKI_Free(newHeader);
|
|
cache_numskel++;
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
SaveLODFile
|
|
===============
|
|
*/
|
|
void SaveLODFile(const char *path, lodControl_t *LOD)
|
|
{
|
|
fileHandle_t file = FS_FOpenFileWrite(path);
|
|
if (!file) {
|
|
TIKI_Warning("SaveLODFile: Failed to open file %s\n", path);
|
|
return;
|
|
}
|
|
|
|
FS_Write(LOD, sizeof(lodControl_t), file);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GetLODFile
|
|
===============
|
|
*/
|
|
void GetLODFile(skelcache_t *cache)
|
|
{
|
|
lodControl_t *LOD;
|
|
char pathLOD[256];
|
|
char *buf;
|
|
int i;
|
|
skelSurfaceGame_t *pSurf;
|
|
bool bCanLod = false;
|
|
char *ext;
|
|
int length;
|
|
|
|
pSurf = cache->skel->pSurfaces;
|
|
|
|
for (i = 0; i < cache->skel->numSurfaces; i++) {
|
|
if (pSurf->pCollapseIndex[0] != pSurf->pCollapseIndex[pSurf->numVerts - 1]) {
|
|
bCanLod = true;
|
|
break;
|
|
}
|
|
|
|
pSurf = pSurf->pNext;
|
|
}
|
|
|
|
if (!bCanLod) {
|
|
return;
|
|
}
|
|
|
|
Q_strncpyz(pathLOD, cache->path, sizeof(pathLOD));
|
|
ext = strstr(pathLOD, "skd");
|
|
strcpy(ext, "lod");
|
|
|
|
length = TIKI_ReadFileEx(pathLOD, (void **)&buf, true);
|
|
if (length >= 0) {
|
|
LOD = (lodControl_t *)TIKI_Alloc(sizeof(lodControl_t));
|
|
memcpy(LOD, buf, length);
|
|
TIKI_FreeFile(buf);
|
|
|
|
LOD->minMetric = LittleFloat(LOD->minMetric);
|
|
LOD->maxMetric = LittleFloat(LOD->maxMetric);
|
|
|
|
for (i = 0; i < MAX_LOD_CURVE_POINTS; i++) {
|
|
LOD->curve[i].pos = LittleFloat(LOD->curve[i].pos);
|
|
LOD->curve[i].val = LittleFloat(LOD->curve[i].val);
|
|
}
|
|
|
|
for (i = 0; i < MAX_LOD_CURVE_CONSTS; i++) {
|
|
LOD->consts[i].base = LittleFloat(LOD->consts[i].base);
|
|
LOD->consts[i].scale = LittleFloat(LOD->consts[i].scale);
|
|
LOD->consts[i].cutoff = LittleFloat(LOD->consts[i].cutoff);
|
|
}
|
|
} else {
|
|
LOD = (lodControl_t *)TIKI_Alloc(sizeof(lodControl_t));
|
|
LOD->minMetric = 1.0f;
|
|
LOD->maxMetric = 0.2f;
|
|
LOD->curve[0].pos = 0.0f;
|
|
LOD->curve[0].val = 0.0f;
|
|
LOD->curve[1].pos = 0.5f;
|
|
LOD->curve[1].val = (float)cache->skel->lodIndex[1];
|
|
LOD->curve[2].pos = 0.8f;
|
|
LOD->curve[2].val = (float)cache->skel->lodIndex[1];
|
|
LOD->curve[3].pos = 0.95f;
|
|
LOD->curve[3].val = (float)cache->skel->lodIndex[1];
|
|
LOD->curve[4].pos = 1.0f;
|
|
|
|
for (i = TIKI_SKEL_LOD_INDEXES; cache->skel->lodIndex[i] > cache->skel->lodIndex[3]; i--) {
|
|
if (i <= 2) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
LOD->curve[4].val = (float)cache->skel->lodIndex[i];
|
|
|
|
for (i = 1; i < MAX_LOD_CURVE_POINTS - 1; i++) {
|
|
if (LOD->curve[i].pos < LOD->curve[i - 1].pos) {
|
|
LOD->curve[i].val = LOD->curve[i - 1].pos;
|
|
}
|
|
}
|
|
}
|
|
|
|
TIKI_CalcLodConsts(LOD);
|
|
cache->skel->pLOD = LOD;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_CalcLodConsts
|
|
===============
|
|
*/
|
|
void TIKI_CalcLodConsts(lodControl_t *LOD)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
float common =
|
|
(LOD->curve[i + 1].val - LOD->curve[i + 0].val) / (LOD->curve[i + 1].pos - LOD->curve[i + 0].pos);
|
|
|
|
LOD->consts[i].base = LOD->curve[i + 0].val
|
|
+ (LOD->minMetric / (LOD->minMetric - LOD->maxMetric) - LOD->curve[i + 0].pos) * common;
|
|
LOD->consts[i].scale = common / (LOD->maxMetric - LOD->minMetric);
|
|
LOD->consts[i].cutoff = LOD->minMetric + (LOD->maxMetric - LOD->minMetric) * LOD->curve[i + 0].pos;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_LoadSKD
|
|
===============
|
|
*/
|
|
qboolean TIKI_LoadSKD(const char *path, skelcache_t *cache)
|
|
{
|
|
int i;
|
|
skelHeader_t *pheader;
|
|
skelSurface_t *surf;
|
|
int version;
|
|
unsigned int header;
|
|
int length;
|
|
|
|
length = TIKI_ReadFileEx(path, (void **)&pheader, qtrue);
|
|
if (length < 0) {
|
|
TIKI_DPrintf("Tiki:LoadAnim Couldn't load %s\n", path);
|
|
return qfalse;
|
|
}
|
|
|
|
// The SKD must have at least one surface
|
|
if (LittleLong(pheader->numSurfaces) <= 0) {
|
|
TIKI_Error("^~^~^ TIKI_LoadSKD: %s has no surfaces\n", path);
|
|
TIKI_FreeFile(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
memset(cache, 0, sizeof(skelcache_t));
|
|
strncpy(cache->path, path, sizeof(cache->path));
|
|
|
|
// Check the signature
|
|
header = pheader->ident;
|
|
if (header != TIKI_SKD_HEADER_IDENT) {
|
|
TIKI_Error("TIKI_LoadSKD: Tried to load '%s' as a skeletal base frame (File has invalid header)\n", path);
|
|
TIKI_FreeFile(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
// Check the version
|
|
version = LittleLong(pheader->version);
|
|
if (version != TIKI_SKD_HEADER_OLD_VERSION && version != TIKI_SKD_HEADER_VERSION) {
|
|
TIKI_Error("TIKI_LoadSKD: %s has wrong version (%i should be %i)\n", path, version, TIKI_SKD_HEADER_VERSION);
|
|
TIKI_FreeFile(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
TIKI_SwapSkel(pheader);
|
|
|
|
surf = (skelSurface_t *)((byte *)pheader + pheader->ofsSurfaces);
|
|
|
|
for (i = 0; i < pheader->numSurfaces; i++) {
|
|
if (surf->numVerts > TIKI_MAX_VERTEXES) {
|
|
TIKI_Error(
|
|
"TIKI_LoadSKD: %s has more than %i verts on a surface (%i)", path, TIKI_MAX_VERTEXES,
|
|
surf->numVerts
|
|
);
|
|
TIKI_FreeFile(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
if (surf->numTriangles > TIKI_MAX_TRIANGLES) {
|
|
TIKI_Error(
|
|
"TIKI_LoadSKD: %s has more than %i triangles on a surface (%i)",
|
|
path,
|
|
TIKI_MAX_TRIANGLES,
|
|
surf->numTriangles
|
|
);
|
|
TIKI_FreeFile(pheader);
|
|
return qfalse;
|
|
}
|
|
|
|
surf = (skelSurface_t *)((byte *)surf + surf->ofsEnd);
|
|
}
|
|
|
|
if (pheader->numBones > TIKI_MAX_BONES) {
|
|
TIKI_FreeFile(pheader);
|
|
TIKI_Error("TIKI_LoadSKD: %s has more than %i bones (%i)\n", path, TIKI_MAX_BONES, pheader->numBones);
|
|
return qfalse;
|
|
}
|
|
|
|
// Cache the skeleton
|
|
TIKI_CacheFileSkel(pheader, cache, length);
|
|
TIKI_FreeFile(pheader);
|
|
cache_numskel++;
|
|
|
|
// Get the lod file associated with the skeleton
|
|
GetLODFile(cache);
|
|
TIKI_SortLOD(cache->skel);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_GetSkel
|
|
===============
|
|
*/
|
|
skelHeaderGame_t *TIKI_GetSkel(int index)
|
|
{
|
|
return skelcache[index].skel;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_GetSkelCache
|
|
===============
|
|
*/
|
|
int TIKI_GetSkelCache(skelHeaderGame_t *pSkel)
|
|
{
|
|
for (int index = 0; index < cache_maxskel; index++) {
|
|
if (skelcache[index].skel == pSkel) {
|
|
return index;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_FreeSkel
|
|
===============
|
|
*/
|
|
void TIKI_FreeSkel(int index)
|
|
{
|
|
if (index < 0 || index > cache_maxskel) {
|
|
TIKI_Error("TIKI_FreeSkel: handle %d out of range\n", index);
|
|
return;
|
|
}
|
|
|
|
if (!skelcache[index].skel) {
|
|
TIKI_Error("TIKI_FreeSkel: NULL pointer for %s\n", skelcache[index].path);
|
|
return;
|
|
}
|
|
|
|
TIKI_FreeSkelCache(&skelcache[index]);
|
|
cache_numskel--;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_FreeSkelCache
|
|
===============
|
|
*/
|
|
void TIKI_FreeSkelCache(skelcache_t *cache)
|
|
{
|
|
skelSurfaceGame_t *pSurf;
|
|
|
|
if (cache->skel == NULL) {
|
|
return;
|
|
}
|
|
|
|
for (pSurf = cache->skel->pSurfaces; pSurf != NULL; pSurf = pSurf->pNext) {
|
|
if (pSurf->pStaticXyz) {
|
|
TIKI_Free(pSurf->pStaticXyz);
|
|
}
|
|
}
|
|
|
|
if (cache->skel->pLOD) {
|
|
TIKI_Free(cache->skel->pLOD);
|
|
}
|
|
|
|
TIKI_Free(cache->skel);
|
|
cache->skel = NULL;
|
|
cache->size = 0;
|
|
cache->path[0] = 0;
|
|
cache->numuses = 0;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_FindSkel
|
|
===============
|
|
*/
|
|
skelcache_t *TIKI_FindSkel(const char *path)
|
|
{
|
|
int i;
|
|
skelcache_t *cache;
|
|
|
|
for (i = 0; i < TIKI_MAX_SKELCACHE; i++) {
|
|
cache = &skelcache[i];
|
|
|
|
if (!cache->skel) {
|
|
continue;
|
|
}
|
|
|
|
if (!strcmp(path, cache->path)) {
|
|
return cache;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_FindFreeSkel
|
|
===============
|
|
*/
|
|
skelcache_t *TIKI_FindFreeSkel(void)
|
|
{
|
|
int i;
|
|
skelcache_t *cache;
|
|
|
|
for (i = 0; i < TIKI_MAX_SKELCACHE; i++) {
|
|
cache = &skelcache[i];
|
|
|
|
if (!cache->skel) {
|
|
return cache;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
TIKI_RegisterSkel
|
|
===============
|
|
*/
|
|
int TIKI_RegisterSkel(const char *path, dtiki_t *tiki)
|
|
{
|
|
char tempName[257];
|
|
skelcache_t *cache;
|
|
const char *extension;
|
|
|
|
// Find a skel with the same name
|
|
cache = TIKI_FindSkel(path);
|
|
if (cache) {
|
|
return cache - skelcache;
|
|
}
|
|
|
|
// Find a free skel
|
|
cache = TIKI_FindFreeSkel();
|
|
if (!cache) {
|
|
TIKI_Error("TIKI_RegisterSkel: No free spots open in skel cache for %s\n", path);
|
|
return -1;
|
|
}
|
|
|
|
if (cache - skelcache + 1 > cache_maxskel) {
|
|
cache_maxskel = cache - skelcache + 1;
|
|
}
|
|
|
|
extension = TIKI_FileExtension(path);
|
|
if (!strcmp(extension, "skb")) {
|
|
if (!TIKI_LoadSKB(path, cache)) {
|
|
return -1;
|
|
}
|
|
} else if (!strcmp(extension, "skd")) {
|
|
if (!TIKI_LoadSKD(path, cache)) {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
Com_sprintf(tempName, sizeof(tempName), "l%s", path);
|
|
UI_LoadResource(tempName);
|
|
|
|
return cache - skelcache;
|
|
}
|