..
AL
Using latest version of AL from ioq3 codebase
2023-01-31 01:32:06 +01:00
asm
ioquake3 porting
2023-05-24 19:29:36 +02:00
autoupdater
Use nanosleep(2) instead of usleep(3)
2024-07-26 23:03:09 +02:00
botlib
ioquake3 porting
2023-05-24 19:29:36 +02:00
cgame
Fix the instant message maximum number on AA and SH/BT
2024-10-02 21:49:20 +02:00
client
Check if the activeItem is within the configstring range to avoid leaking data
2024-10-03 19:05:56 +02:00
curl-7.54.0 /include
Using curl-7.54.0 from ioq3
2023-01-31 01:34:57 +01:00
fgame
Add a very tiny offset off the facing dir as a workaround the 1 bit difference between 32-bit and 64-bit
2024-10-06 17:33:48 +02:00
gamespy
Fix a few typos
2024-09-19 10:52:47 +02:00
jpeg-8c
ioq3 updates
2023-05-26 20:53:00 +02:00
libmad
Add libmad 0.16.4
2024-07-11 23:04:04 +02:00
libogg-1.3.3
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
libs
ioq3 updates
2023-05-26 20:53:00 +02:00
libvorbis-1.3.6
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
null
Add Voip code from ioq3
2024-09-22 16:50:44 +02:00
opus-1.2.1
ioq3 updates
2023-05-26 20:53:00 +02:00
opusfile-0.9
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
parser
Support token dollar in variable name
2024-09-08 18:03:43 +02:00
q3_ui
ioquake3 porting
2023-05-24 19:29:36 +02:00
qcommon
Fix ammo bits being incorrect
2024-10-02 23:04:30 +02:00
renderer
Increase sphere light limit
2024-10-02 12:18:58 +02:00
renderercommon
Fix the return value of FS_Seek
2024-09-25 21:04:55 +02:00
renderergl1
Readded ioq3 renderer
2023-05-08 19:53:53 +02:00
renderergl2
made renderer (original quake III) work with SDL
2023-05-27 22:23:03 +02:00
script
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
sdl
Add fixes from upstream ioq3
2024-09-19 19:24:31 +02:00
SDL2
ioquake3 porting
2023-05-24 19:29:36 +02:00
server
Use Cmd_Argv() to check for dmmessage
2024-10-02 13:07:04 +02:00
skeletor
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
sys
Merge pull request #360 from pryon/UINotepad-fixes
2024-09-22 19:35:52 +02:00
tiki
Fix TIKI_ParseAnimations incorrectly swallowing the full animation file when the map doesn't match
2024-10-01 19:53:33 +02:00
tools
Updates
2023-05-27 16:19:31 +02:00
uilib
Use #pragma once instead of #ifndef
2024-09-27 20:19:11 +02:00
web
Add Emscripten implementation from ioquake3 upstream
2024-07-26 23:57:50 +02:00
zlib
Use a more modern implementation of minizip from ioquake3
2024-09-24 22:25:33 +02:00