openmohaa/code/qcommon/tiki.h

161 lines
3.4 KiB
C++

/*
===========================================================================
Copyright (C) 2008 Leszek Godlewski
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __TIKI_H__
#define __TIKI_H__
#include "q_shared.h"
#include "../tiki/tiki_shared.h"
#ifdef __cplusplus
class Archiver;
#include <mem_blockalloc.h>
#include <con_set.h>
#include <str.h>
#endif
typedef struct AliasList_s AliasList_t;
typedef struct AliasListNode_s AliasListNode_t;
typedef struct msg_s msg_t;
typedef struct {
int indexes[ 3 ];
} tikiTriangle_t;
typedef struct {
float st[ 2 ];
} tikiSt_t;
typedef struct {
short unsigned int xyz[ 3 ];
short int normal;
} tikiXyzNormal_t;
typedef struct {
float origin[ 3 ];
float axis[ 3 ][ 3 ];
} tikiTagData_t;
typedef struct {
char name[ 64 ];
} tikiTag_t;
typedef struct {
qboolean valid;
int surface;
vec3_t position;
vec3_t normal;
float damage_multiplier;
} tikimdl_intersection_t;
typedef struct {
int indexes[ 3 ];
} skelTriangle_t;
typedef struct dtikicmd_s {
int frame_num;
int num_args;
char **args;
} dtikicmd_t;
typedef struct {
int frame_num;
int num_args;
char **args;
char location[ 256 ];
} dloadframecmd_t;
typedef struct {
int num_args;
char **args;
} dloadinitcmd_t;
typedef struct {
char name[ 32 ];
char shader[ 4 ][ 64 ];
int numskins;
int flags;
float damage_multiplier;
} dloadsurface_t;
typedef struct {
char *alias;
char name[ 128 ];
char location[ 256 ];
float weight;
float blendtime;
int flags;
int num_client_cmds;
int num_server_cmds;
dloadframecmd_t *loadservercmds[ 32 ];
dloadframecmd_t *loadclientcmds[ 128 ];
} dloadanim_t;
typedef struct dloaddef_s dloaddef_t;
#include <tiki_script.h>
#ifdef __cplusplus
typedef struct dloaddef_s {
const char *path;
class TikiScript tikiFile;
dloadanim_t *loadanims[ 4095 ];
dloadinitcmd_t *loadserverinitcmds[ 160 ];
dloadinitcmd_t *loadclientinitcmds[ 160 ];
int skelIndex_ld[ 12 ];
int numanims;
int numserverinitcmds;
int numclientinitcmds;
char headmodels[ 4096 ];
char headskins[ 4096 ];
qboolean bIsCharacter;
struct msg_s *modelBuf;
unsigned char modelData[ 8192 ];
qboolean bInIncludesSection;
} dloaddef_t;
#endif
#include "../skeletor/skeletor.h"
#include "../qcommon/tiki_main.h"
#include "../tiki/tiki_anim.h"
#include "../tiki/tiki_cache.h"
#include "../tiki/tiki_commands.h"
#include "../tiki/tiki_files.h"
#include "../tiki/tiki_imports.h"
#include "../tiki/tiki_parse.h"
#include "../tiki/tiki_skel.h"
#include "../tiki/tiki_tag.h"
#include "../tiki/tiki_utility.h"
#include "../tiki/tiki_frame.h"
#include "../tiki/tiki_surface.h"
#endif // __TIKI_H__