mirror of
https://github.com/openmoh/openmohaa.git
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238 lines
6 KiB
C++
238 lines
6 KiB
C++
/*
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===========================================================================
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Copyright (C) 2024 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#pragma once
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#include "qal.h"
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#undef OPENAL
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typedef int S32;
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typedef unsigned int U32;
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#define MAX_STREAM_BUFFERS 16
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#define MAX_BUFFER_SAMPLES 16384
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typedef enum {
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FADE_NONE,
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FADE_IN,
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FADE_OUT
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} fade_t;
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typedef struct {
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vec3_t vOrigin;
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vec3_t vRelativeOrigin;
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vec3_t vVelocity;
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sfx_t *pSfx;
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qboolean bPlaying;
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int iChannel;
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float fVolume;
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float fPitch;
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int iStartTime;
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qboolean bInUse;
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qboolean bCombine;
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float fBaseVolume;
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float fMinDist;
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float fMaxDist;
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int iFlags;
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} openal_loop_sound_t;
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struct openal_channel {
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sfx_t *pSfx;
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int iEntNum;
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int iEntChannel;
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vec3_t vOrigin;
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float fVolume;
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int iBaseRate;
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float fNewPitchMult;
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float fMinDist;
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float fMaxDist;
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int iStartTime;
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int iTime;
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int iEndTime;
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int iFlags;
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int iPausedOffset;
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int song_number;
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fade_t fading;
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int fade_time;
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int fade_start_time;
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ALuint source;
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ALuint buffer;
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ALubyte *bufferdata;
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public:
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void play();
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virtual void stop();
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void pause();
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void set_no_3d();
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void set_3d();
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void set_no_virtualization();
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void set_virtualization();
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void set_gain(float gain);
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void set_velocity(float v0, float v1, float v2);
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void set_position(float v0, float v1, float v2);
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bool is_free();
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bool is_paused();
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bool is_playing();
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void force_free();
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virtual bool set_sfx(sfx_t *pSfx);
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void start_sample();
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void stop_sample();
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void resume_sample();
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void end_sample();
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void set_sample_pan(S32 pan);
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void set_sample_playback_rate(S32 pan);
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S32 sample_playback_rate();
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S32 sample_volume();
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virtual U32 sample_offset();
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U32 sample_ms_offset();
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U32 sample_loop_count();
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virtual void set_sample_offset(U32 offset);
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void set_sample_ms_offset(U32 offset);
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virtual void set_sample_loop_count(S32 count);
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void set_sample_loop_block(S32 start_offset, S32 end_offset);
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U32 sample_status();
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public:
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virtual void update();
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virtual U32 buffer_frequency() const;
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};
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struct openal_channel_two_d_stream : public openal_channel {
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private:
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char fileName[64];
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void *streamHandle;
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unsigned int buffers[MAX_STREAM_BUFFERS];
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unsigned int currentBuf;
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unsigned int sampleLoopCount;
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unsigned int sampleLooped;
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unsigned int streamNextOffset;
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bool streaming;
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public:
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openal_channel_two_d_stream();
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~openal_channel_two_d_stream();
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void stop() override;
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bool set_sfx(sfx_t *pSfx) override;
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void set_sample_loop_count(S32 count) override;
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void update() override;
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U32 sample_offset() override;
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void set_sample_offset(U32 offset) override;
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bool queue_stream(const char *fileName);
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protected:
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U32 buffer_frequency() const override;
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private:
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void clear_stream();
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unsigned int getQueueLength() const;
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unsigned int getCurrentStreamPosition() const;
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unsigned int getBitsPerSample() const;
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};
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struct openal_movie_channel : public openal_channel {
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};
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struct openal_internal_t {
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openal_channel chan_3D[MAX_SOUNDSYSTEM_CHANNELS_3D];
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openal_channel chan_2D[MAX_SOUNDSYSTEM_CHANNELS_2D];
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openal_channel_two_d_stream chan_2D_stream[MAX_SOUNDSYSTEM_CHANNELS_2D_STREAM];
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openal_channel_two_d_stream chan_song[MAX_SOUNDSYSTEM_SONGS];
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openal_channel_two_d_stream chan_mp3;
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openal_channel_two_d_stream chan_trig_music;
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openal_channel_two_d_stream chan_movie;
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// Pointers to channels
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openal_channel *channel[MAX_SOUNDSYSTEM_CHANNELS];
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openal_loop_sound_t loop_sounds[MAX_SOUNDSYSTEM_LOOP_SOUNDS];
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openal_channel movieChannel;
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sfx_t movieSFX;
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char tm_filename[MAX_RES_NAME];
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int tm_loopcount;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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qboolean S_OPENAL_Init();
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void S_OPENAL_Shutdown();
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void S_OPENAL_StartSound(
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const vec3_t vOrigin,
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int iEntNum,
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int iEntChannel,
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sfxHandle_t sfxHandle,
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float fVolume,
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float fMinDist,
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float fPitch,
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float fMaxDist,
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qboolean bStreamed
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);
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void S_OPENAL_AddLoopingSound(
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const vec3_t vOrigin,
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const vec3_t vVelocity,
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sfxHandle_t sfxHandle,
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float fVolume,
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float fMinDist,
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float fMaxDist,
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float fPitch,
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int iFlags
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);
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void S_OPENAL_ClearLoopingSounds();
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void S_OPENAL_StopSound(int iEntNum, int iEntChannel);
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void S_OPENAL_StopAllSounds(qboolean bStopMusic);
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void S_OPENAL_Respatialize(int iEntNum, const vec3_t vHeadPos, const vec3_t vAxis[3]);
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void S_OPENAL_SetReverb(int iType, float fLevel);
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void S_OPENAL_Update();
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const char *S_OPENAL_GetMusicFilename();
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int S_OPENAL_GetMusicLoopCount();
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unsigned int S_OPENAL_GetMusicOffset();
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#ifdef __cplusplus
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}
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#endif
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